Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics Mobile (Sandy Bridge) GeForce 9500M
Cyberpunk 2077 4009% 6875%
Assassins Creed: Valhalla 3658% 6280%
Call of Duty: Black Ops Cold War 3536% 6073%
FIFA 21 1973% 3419%
Microsoft Flight Simulator 3536% 6073%
Watch Dogs Legion 3864% 6628%
World of Warcraft: Shadowlands 5791% 9900%
Grand Theft Auto VI 5682% 9715%
Genshin Impact 4009% 6875%
Horizon: Zero Dawn 3791% 6505%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics Mobile (Sandy Bridge) are significantly better than the Nvidia GeForce 9500M.

The GeForce 9500M has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.

The Graphics Mobile was released over three years more recently than the GeForce 9500M, and so the Graphics Mobile is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 9500M when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The HD Graphics Mobile (Sandy Bridge) and the GeForce 9500M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The Graphics Mobile has 21.3 GB/sec greater memory bandwidth than the GeForce 9500M, which means that the memory performance of the Graphics Mobile is slightly better than the GeForce 9500M.

The Graphics Mobile has 6 Shader Processing Units but the GeForce 9500M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics Mobile (Sandy Bridge) requires 5 Watts to run but there is no entry for the GeForce 9500M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed350 MHzvs-
Boost Clock1100 MHzvs-
ArchitectureSandy Bridge GT1-
OC Potential None vs -
Driver Support Poor vs -
Release Date05 Sep 2014vs02 Jan 2008
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
2.6
green tick vs -
1600x900
1.8
green tick vs -
1920x1080
1
green tick vs -
2560x1440
0.5
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

MemoryN/Avs-
Memory Speed667 MHzvs-
Memory Bus128 Bitvs-
Memory TypeDDR3vs-
Memory Bandwidth21.3GB/secvs-
L2 Cache 512 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units6vs-
Actual Shader Performance1%vs-
Technology32nmvs-
Texture Mapping Units1vs-
Texture Rate0.4 GTexel/svs-
Render Output Units1vs-
Pixel Rate0.4 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power5 Watts-
Recommended PSU--

GPU Features

DirectX10.1vs10
Shader Model4.1vs4.0
Open GL3.1vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1024x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics Mobile (Sandy Bridge) are Integrated Graphics in some of Intel's Budget Sandy Bridge Processors.

Architecture
The Broadwell Core includes support for DirectX 10.1 and OpenGL 3.1. Additionally, it also offers better Decoding Performance, when compared to its Predecessor.
The GPU Codenamed GT1 offers 6 Shader Processing Units, 1 TMU and 1 ROP.

GPU
The Central Unit Initially Runs at 350MHz and goes up to 1150MHz, in Turbo Mode.

Memory
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 667MHz.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.

Performance
Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Performance is very limited and most modern games can't be played.

System Suggestions
Intel HD Graphics Mobile (Sandy Bridge) is best suited for resolutions up to and including 1024x768. We recommend 4GB of RAM for Optimal Performance.
Also known as GeForce 9500M GE
It had previously been thought that NVIDIA had decided to drop the G and NV nomenclature for a D (for Desktop) nomenclature on their processors. Following the D is the generation number and the target market indicator. NVIDIA's official designations for target markets include Mainstream, Performance, and Enthusiast. For example, the D9E indicates a 9th generation Desktop GeForce video card for the Enthusiast market[1]. However, NVIDIA has actually forked their codenames into those of graphics processors, and those of graphics cards. The GPU cores have kept the prefix 'G' and future versions will include the prefix 'GT'; whereas the actual cards are now codenamed as D, generation number and target market.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
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