Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics Mobile (Braswell) Quadro FX 1600M
Halo: Reach 580% 553%
Cyberpunk 2077 2840% 2721%
Dragon Ball Z Kakarot 1220% 1167%
Red Dead Redemption 2 2040% 1954%
Call of Duty: Modern Warfare 2040% 1954%
Microsoft Flight Simulator 2840% 2721%
Doom Eternal 1740% 1666%
Grand Theft Auto VI 3170% 3038%
FIFA 20 1040% 994%
Need For Speed Heat 2040% 1954%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro FX 1600M are marginally better than the Intel HD Graphics Mobile (Braswell).

The Graphics Mobile was released over three years more recently than the Quadro FX 1600M, and so the Graphics Mobile is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 1600M when running the latest games.

The Quadro FX 1600M has 512 MB video memory, but the Graphics Mobile does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Graphics Mobile has 16 Shader Processing Units but the Quadro FX 1600M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Graphics Mobile transistor size technology is 66 nm (nanometers) smaller than the Quadro FX 1600M. This means that the Graphics Mobile is expected to run massively cooler and achieve higher clock frequencies than the Quadro FX 1600M. While they exhibit similar graphical performance, the Graphics Mobile should consume less power than the Quadro FX 1600M.

The HD Graphics Mobile (Braswell) requires 6 Watts to run and the Quadro FX 1600M requires 50 Watts. The Quadro FX 1600M requires 44 Watts more than the Graphics Mobile to run. The difference is significant enough that the Quadro FX 1600M may have a slight adverse affect on your yearly electricity bills in comparison to the Graphics Mobile.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed320 MHzvs625 MHz
Boost Clock700 MHzvs-
ArchitectureBraswell GT1G84M
OC Potential None vs -
Driver Support Great vs -
Release Date01 Apr 2015vs01 Jun 2007
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
4.1
green tick vs -
1600x900
2.7
green tick vs -
1920x1080
1.8
green tick vs -
2560x1440
1.3
green tick vs -
3840x2160
0.8
green tick vs -

GPU Memory

MemoryN/Avs512 MB
Memory Speed800 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth25.6GB/secvs25.6GB/sec
L2 Cache 2048 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units16vs-
Actual Shader Performance4%vs-
Technology14nmvs80nm
Texture Mapping Units4vs-
Texture Rate1.3 GTexel/svs-
Render Output Units1vs-
Pixel Rate0.3 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2304vs2560x1600
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power6 Wattsvs50 Watts
Recommended PSU--

GPU Features

DirectX11.2vs10
Shader Model5.0vs4.0
Open GL4.3vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics Mobile (Braswell) are Integrated Graphics in some of Intel's SoC Braswell Processors.

Architecture
The Braswell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.
The GPU Codenamed GT1 offers 16 Shader Processing Units, 4 TMUs and 1 ROP.

GPU
The Central Unit Initially Runs at 320MHz and goes up to 720MHz, in Turbo Mode.

Memory
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to ??GB.

Performance
Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated GeForce GT 520M.

System Suggestions
Intel HD Graphics Mobile (Braswell) is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.
The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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