Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Iris i5 6260U GeForce 9800M GT SLI
Cyberpunk 2077 701% 742%
Assassins Creed: Valhalla 633% 670%
Call of Duty: Black Ops Cold War 609% 645%
FIFA 21 304% 325%
Microsoft Flight Simulator 609% 645%
World of Warcraft: Shadowlands 1049% 1107%
Watch Dogs Legion 673% 712%
Horizon: Zero Dawn 659% 697%
Grand Theft Auto VI 1028% 1085%
Genshin Impact 701% 742%

In terms of overall gaming performance, the graphical capabilities of the Intel Iris i5 6260U are marginally better than the Nvidia GeForce 9800M GT SLI.

The Iris i5 6260U was released over three years more recently than the 9800M GT, and so the Iris i5 6260U is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 9800M GT when running the latest games.

The 9800M GT has 1024 MB video memory, but the Iris i5 6260U does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Iris i5 6260U has 48 Shader Processing Units and the GeForce 9800M GT SLI has 192. However, the actual shader performance of the Iris i5 6260U is 365 and the actual shader performance of the 9800M GT is 96. The Iris i5 6260U having 269 better shader performance is not particularly notable, as altogether the 9800M GT performs better when taking into account other relevant data.

The Iris i5 6260U transistor size technology is 51 nm (nanometers) smaller than the 9800M GT. This means that the Iris i5 6260U is expected to run massively cooler and achieve higher clock frequencies than the 9800M GT. While they exhibit similar graphical performance, the Iris i5 6260U should consume less power than the 9800M GT.

The Iris i5 6260U requires 15 Watts to run and the GeForce 9800M GT SLI requires 130 Watts. The 9800M GT requires 115 Watts more than the Iris i5 6260U to run. The difference is significant enough that the 9800M GT may have an adverse affect on your yearly electricity bills in comparison to the Iris i5 6260U.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs500 MHz
Boost Clock950 MHzvs-
ArchitectureSkylake GT3-EG92 (x2)
OC Potential None vs -
Driver Support Great vs -
Release Date01 Sep 2015vs01 Jul 2008
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6.4
green tick vs -
1600x900
4.9
green tick vs -
1920x1080
3.4
green tick vs -
2560x1440
2.3
green tick vs -
3840x2160
1.6
green tick vs -

GPU Memory

MemoryN/Avs1024 MB
Memory Speed1067 MHzvs800 MHz
Memory Bus128 Bitvs512 Bit
Memory TypeDDR4vsGDDR3
Memory Bandwidth34.1GB/secvs102.4GB/sec
L2 Cache 512 KB green tick vs 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units48vs192
Actual Shader Performance18%vs5%
Technology14nmvs65nm
Texture Mapping Units8vs-
Texture Rate2.4 GTexel/svs-
Render Output Units2vs-
Pixel Rate0.6 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2304vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power15 Wattsvs130 Watts
Recommended PSU--

GPU Features

DirectX12.1vs10
Shader Model5.0vs4.0
Open GL4.4vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-6260U 1.8GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel Iris i5 6260U is the specific version of Intel HD Graphics 540 Mobile that is integrated in the Core i5-6260U Processor..

Architecture
The Skylake Architecture succeeds the Broadwell Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support.
The GPU Codenamed GT3-E offers 48 Shader Processing Units, 8 TMUs and 2 ROPs.

GPU
The Central Unit Initially Runs at 350MHz and goes up to 950MHz, in Turbo Mode.

Memory: Speed
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 933MHz for DDR3 and 1067MHz for DDR4.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.
An addition to the Iris Graphics is the access to a L4 Cache of 64MB eDRAM which further increases the Memory Performance.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.

Performance
Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated GeForce 830M.

System Suggestions
Iris i5 6260U is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.
GeForce 9800M GT SLI is a solution of two GeForce 9800M GT put together using NVIDIA'S SLI technology.
Check the page of GeForce 9800M GT to know more about its chip.
As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, up to X% better than a single GeForce 9800M GT performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce 9800M GT.
A few demanding games will run at the highest settings with fluent frame rates (30+) but overall most games will require reduced settings to be played optimally.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-