Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 510 Desktop Quadro K600
Hitman 3 1738% 1300%
Cyberpunk 2077 1313% 976%
Assassins Creed: Valhalla 1192% 884%
FIFA 21 613% 443%
Grand Theft Auto VI 1888% 1414%
Call of Duty: Black Ops Cold War 1150% 852%
Resident Evil 8 1313% 976%
Genshin Impact 1313% 976%
Far Cry 6 1944% 1457%
The Medium 1663% 1243%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro K600 are noticeably better than the Intel HD Graphics 510 Desktop.

The Quadro K600 has a 526 MHz higher core clock speed and 8 more Texture Mapping Units than the Graphics 510. This results in the Quadro K600 providing 11.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Quadro K600 has a 526 MHz higher core clock speed and 12 more Render Output Units than the Graphics 510. This results in the Quadro K600 providing 12.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 510 was released over a year more recently than the Quadro K600, and so the Graphics 510 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro K600.

The Quadro K600 has 1024 MB video memory, but the Graphics 510 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics 510 Desktop has 12 Shader Processing Units and the Quadro K600 has 192. However, the actual shader performance of the Graphics 510 is 101 and the actual shader performance of the Quadro K600 is 168. The Quadro K600 having 67 better shader performance and an altogether better performance when taking into account other relevant data means that the Quadro K600 delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 510.

The Graphics 510 transistor size technology is 14 nm (nanometers) smaller than the Quadro K600. This means that the Graphics 510 is expected to run slightly cooler and achieve higher clock frequencies than the Quadro K600.

The HD Graphics 510 Desktop requires 47 Watts to run and the Quadro K600 requires 41 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 510 and a PSU with at least 400 Watts for the Quadro K600. The Graphics 510 requires 6 Watts more than the Quadro K600 to run. The difference is not significant enough for the Graphics 510 to have a noticeably larger impact on your yearly electricity bills than the Quadro K600.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed350 MHzvs876 MHz
Boost Clock1050 MHzvs-
ArchitectureSkylake GT1Kepler GK107-301-A2
OC Potential None vs Fair
Driver Support Great vs Good
Release Date01 Sep 2015vs01 Mar 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.1
green tick vs -
1600x900
3.5
vs green tick
4.2
1920x1080
2.4
vs green tick
2.8
2560x1440
1.6
vs green tick
2
3840x2160
1.1
vs green tick
1.4

GPU Memory

MemoryN/Avs1024 MB
Memory Speed1067 MHzvs905 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR4vsDDR3
Memory Bandwidth34.1GB/secvs29GB/sec
L2 Cache 512 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units12vs192
Actual Shader Performance5%vs8%
Technology14nmvs28nm
Texture Mapping Units8vs16
Texture Rate2.8 GTexel/svs14 GTexel/s
Render Output Units4vs16
Pixel Rate1.4 GPixel/svs14 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs4096x2160
VGA Connections0vs0
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power47 Wattsvs41 Watts
Recommended PSU300 Watts & 20 Ampsvs400 Watts & 29 Amps

GPU Features

DirectX12.1vs12.0
Shader Model5.0vs5.0
Open GL4.4vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Pentium G4400 3.3GHzvsIntel Core i3-3220 3.3GHz
Recommended RAM4 GBvs8 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 510 Desktop are Integrated Graphics in some of Intel's Skylake Processors.

Architecture
The Skylake Core includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4. Additionally, it also supports DDR4 Memory.

GPU
It equips a GPU Codenamed GT1 which offers 12 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 350MHz and goes up to 1050MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 1067MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
Gaming benchmarks put its performance almost on level with the older Intel HD Graphics 4400.

System Suggestions
Intel HD Graphics 510 Desktop is best suited for resolutions up to and including 1366x768. We recommend a Decent Processor and 4GB of RAM for Optimal Performance.
Overview
Quadro K600 is a Middle-Class Professional Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK107-301-A2 which has 1 Stream Multiprocessor activated and thus offers 192 Shader Processing Units, 16 TMUs and 16 ROPs. The Central Unit is clocked at 876MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 905MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 41W, it requires at least a 400W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
Quadro K600 is essentially GeForce GT 630 without the support for GeForce Drivers.
Gaming benchmarks indicate its Performance is on average with GeForce GT 630.

System Suggestions
We recommend a Modest Processor (Intel Core i3) and 8GB of RAM for a system with Quadro K600.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants