Recommended System Requirements | ||
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Game | Intel HD Graphics 510 Desktop | FireGL V8600 |
Cyberpunk 2077 | 1313% | 1275% |
Hitman 3 | 1738% | 1688% |
Assassins Creed: Valhalla | 1192% | 1157% |
Call of Duty: Black Ops Cold War | 1150% | 1117% |
FIFA 21 | 613% | 593% |
Grand Theft Auto VI | 1888% | 1834% |
Far Cry 6 | 1944% | 1889% |
Genshin Impact | 1313% | 1275% |
Battlefield 6 | 1738% | 1688% |
Resident Evil 8 | 1313% | 1275% |
In terms of overall gaming performance, the graphical capabilities of the AMD FireGL V8600 are marginally better than the Intel HD Graphics 510 Desktop.
The Graphics 510 was released over three years more recently than the FireGL V8600, and so the Graphics 510 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the FireGL V8600 when running the latest games.
The FireGL V8600 has 1024 MB video memory, but the Graphics 510 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Graphics 510 Desktop has 12 Shader Processing Units and the FireGL V8600 has 320. However, the actual shader performance of the Graphics 510 is 101 and the actual shader performance of the FireGL V8600 is 143. The FireGL V8600 having 42 better shader performance and an altogether better performance when taking into account other relevant data means that the FireGL V8600 delivers a significantly smoother and more efficient experience when processing graphical data than the Graphics 510.
The HD Graphics 510 Desktop requires 47 Watts to run but there is no entry for the FireGL V8600. We would recommend a PSU with at least 300 Watts for the Graphics 510 and a PSU with at least 650 Watts for the FireGL V8600. The FireGL V8600 has been recommended a PSU with 350 Watts more than the Graphics 510. The difference is significant enough that the FireGL V8600 may have an adverse affect on your yearly electricity bills in comparison to the Graphics 510.
Core Speed | 350 MHz | vs | ![]() | 688 MHz | |
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Boost Clock | 1050 MHz | ![]() | vs | - | |
Architecture | Skylake GT1 | - | |||
OC Potential | None |
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vs | - | |
Driver Support | Great |
![]() | vs | - | |
Release Date | 01 Sep 2015 | ![]() | vs | 01 Jan 2007 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.1
|
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vs | - | |
---|---|---|---|---|---|
1600x900 | 3.5
|
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vs | - | |
1920x1080 | 2.4
|
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vs | - | |
2560x1440 | 1.6
|
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vs | - | |
3840x2160 | 1.1
|
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vs | - |
Memory | N/A | vs | ![]() | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 1067 MHz | ![]() | vs | 868 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 512 Bit | |
Memory Type | DDR4 | vs | ![]() | GDDR4 | |
Memory Bandwidth | 34.1GB/sec | vs | ![]() | 111.1GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 12 | vs | ![]() | 320 | |
---|---|---|---|---|---|
Actual Shader Performance | 5% | vs | ![]() | 7% | |
Technology | 14nm | ![]() | vs | - | |
Texture Mapping Units | 8 | ![]() | vs | - | |
Texture Rate | 2.8 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 1.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | - | ||
DVI Connections | 0 | vs | ![]() | 2 | |
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 47 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 20 Amps | ![]() | vs | 650 Watts |
DirectX | 12.1 | ![]() | vs | 10 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.4 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | Intel Pentium G4400 3.3GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | - | |||
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview Intel HD Graphics 510 Desktop are Integrated Graphics in some of Intel's Skylake Processors. Architecture The Skylake Core includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4. Additionally, it also supports DDR4 Memory. GPU It equips a GPU Codenamed GT1 which offers 12 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 350MHz and goes up to 1050MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 1067MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance Gaming benchmarks put its performance almost on level with the older Intel HD Graphics 4400. System Suggestions Intel HD Graphics 510 Desktop is best suited for resolutions up to and including 1366x768. We recommend a Decent Processor and 4GB of RAM for Optimal Performance. | The ATI FireGL range of video cards, renamed to FirePro 3D in late 2008, is the series specifically for CAD (Computer Aided Design) and DCC (Digital Content Creation) software, usually found in workstations. The FireGL line is designed for multimedia content creation programs, such as 3DS Max, and mechanical engineering design software such as Solidworks, whereas Radeon counterparts are suited towards video games. FireGL drivers were built with maximum image quality and pixel precision, with CAD specific functionalities such as the recently introduced AutoDetection Technology to tune the parameters inside the driver to achieve maximum performance for predefined list of software. However, because the drivers are also based on the Catalyst drivers made for the Radeon line, it makes them suitable for gaming, at the expense of probable compatibility issues with the very latest games due to the age of the drivers, with FireGL cards in theory pushing more data than their Radeon gaming counterparts. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |