Recommended System Requirements | ||
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Game | Intel HD Graphics 510 Desktop | GeForce 8600 GTS 256MB |
Hitman 3 | 1738% | 1682% |
Cyberpunk 2077 | 1313% | 1270% |
Assassins Creed: Valhalla | 1192% | 1153% |
Resident Evil 8 | 1313% | 1270% |
FIFA 21 | 613% | 591% |
Grand Theft Auto VI | 1888% | 1827% |
Call of Duty: Black Ops Cold War | 1150% | 1112% |
Genshin Impact | 1313% | 1270% |
Far Cry 6 | 1944% | 1882% |
The Medium | 1663% | 1609% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8600 GTS 256MB are marginally better than the Intel HD Graphics 510 Desktop.
The 8600 GTS has a 325 MHz higher core clock speed and 8 more Texture Mapping Units than the Graphics 510. This results in the 8600 GTS providing 8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The 8600 GTS has a 325 MHz higher core clock speed and 4 more Render Output Units than the Graphics 510. This results in the 8600 GTS providing 4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics 510 was released over three years more recently than the 8600 GTS, and so the Graphics 510 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 8600 GTS when running the latest games.
The 8600 GTS has 256 MB video memory, but the Graphics 510 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Graphics 510 Desktop has 12 Shader Processing Units and the GeForce 8600 GTS 256MB has 32. However, the actual shader performance of the Graphics 510 is 101 and the actual shader performance of the 8600 GTS is 54. The Graphics 510 having 47 better shader performance is not particularly notable, as altogether the 8600 GTS performs better when taking into account other relevant data.
The Graphics 510 transistor size technology is 66 nm (nanometers) smaller than the 8600 GTS. This means that the Graphics 510 is expected to run massively cooler and achieve higher clock frequencies than the 8600 GTS. While they exhibit similar graphical performance, the Graphics 510 should consume less power than the 8600 GTS.
The HD Graphics 510 Desktop requires 47 Watts to run and the GeForce 8600 GTS 256MB requires 75 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 510 and a PSU with at least 350 Watts for the 8600 GTS. The 8600 GTS requires 28 Watts more than the Graphics 510 to run. The difference is not significant enough for the 8600 GTS to have a noticeably larger impact on your yearly electricity bills than the Graphics 510.
Core Speed | 350 MHz | vs | ![]() | 675 MHz | |
---|---|---|---|---|---|
Boost Clock | 1050 MHz | ![]() | vs | - | |
Architecture | Skylake GT1 | Tesla G84 | |||
OC Potential | None | vs |
![]() | Fair | |
Driver Support | Great |
![]() | vs | Poor | |
Release Date | 01 Sep 2015 | ![]() | vs | 01 Apr 2007 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.1
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 3.5
|
vs | ![]() |
3.6
|
|
1920x1080 | 2.4
|
![]() |
vs | ![]() |
2.4
|
2560x1440 | 1.6
|
![]() |
vs | 1.5
|
|
3840x2160 | 1.1
|
![]() |
vs | 1
|
Memory | N/A | vs | ![]() | 256 MB | |
---|---|---|---|---|---|
Memory Speed | 1067 MHz | ![]() | vs | 1000 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR4 | ![]() | vs | GDDR3 | |
Memory Bandwidth | 34.1GB/sec | ![]() | vs | 32GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | 0 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 12 | vs | ![]() | 32 | |
---|---|---|---|---|---|
Actual Shader Performance | 5% | ![]() | vs | 3% | |
Technology | 14nm | ![]() | vs | 80nm | |
Texture Mapping Units | 8 | vs | ![]() | 16 | |
Texture Rate | 2.8 GTexel/s | vs | ![]() | 10.8 GTexel/s | |
Render Output Units | 4 | vs | ![]() | 8 | |
Pixel Rate | 1.4 GPixel/s | vs | ![]() | 5.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | ![]() | 2 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 47 Watts | ![]() | vs | 75 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 20 Amps | ![]() | vs | 350 Watts & 24 Amps |
DirectX | 12.1 | ![]() | vs | 10.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.4 | ![]() | vs | 3.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | Intel Pentium G4400 3.3GHz | vs | ![]() | Intel Core 2 Duo E6600 2.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | vs | ![]() | 3 GB | |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | 1280x720 |
Performance Value | ![]() |
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Mini Review | Overview Intel HD Graphics 510 Desktop are Integrated Graphics in some of Intel's Skylake Processors. Architecture The Skylake Core includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4. Additionally, it also supports DDR4 Memory. GPU It equips a GPU Codenamed GT1 which offers 12 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 350MHz and goes up to 1050MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 1067MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance Gaming benchmarks put its performance almost on level with the older Intel HD Graphics 4400. System Suggestions Intel HD Graphics 510 Desktop is best suited for resolutions up to and including 1366x768. We recommend a Decent Processor and 4GB of RAM for Optimal Performance. | GeForce 8600 GTS is a fast-middle-class GFX based on the 80nm variant of the first-shader unified architecture. It's based on the G84 Core and offers 32 Shader Processing Units, 16 TMUs and 8 ROPs, on a 128-bit memory interface of GDDR3. The central unit runs at 675MHz and the memory clock operates 1000MHz. It will consume no more than 75 Watt. It's therefore a further clocked GeForce 8600 GT and should be significantly faster. This GPU is only suited for a 1024x768 (or less) resolution. Today's games will run at medium settings although extremely demanding games might not run at all. DirectX 11 based games aren't supported and its performance will decrease drastically, as the resolution increases. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |