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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 510 Desktop Intel HD Graphics 4600 Desktop
Cyberpunk 2077 1313% 1313%
Hitman 3 1738% 1738%
Assassins Creed: Valhalla 1192% 1192%
The Medium 1663% 1663%
Resident Evil 8 1313% 1313%
FIFA 21 613% 613%
Call of Duty: Black Ops Cold War 1150% 1150%
Grand Theft Auto VI 1888% 1888%
Genshin Impact 1313% 1313%
Far Cry 6 1944% 1944%

In terms of overall gaming performance, the graphical capabilities of the Graphics 510 and the Graphics 4600 are equal.

The Graphics 4600 has a 50 MHz higher core clock speed than the Graphics 510, but the Graphics 510 has 4 more Texture Mapping Units than the Graphics 4600. As a result, the Graphics 510 exhibits a 1.2 GTexel/s better Texture Fill Rate than the Graphics 4600. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Graphics 4600 has a 50 MHz higher core clock speed than the Graphics 510, but the Graphics 510 has 2 more Render Output Units than the Graphics 4600. As a result, the Graphics 510 exhibits a 0.6 GPixel/s better Pixel Fill Rate than the Graphics 4600. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 510 was released over a year more recently than the Graphics 4600, and so the Graphics 510 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Graphics 4600.

The HD Graphics 510 Desktop and the HD Graphics 4600 Desktop have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The Graphics 510 has 8.5 GB/sec greater memory bandwidth than the Graphics 4600, which means that the memory performance of the Graphics 510 is marginally better than the Graphics 4600.

The HD Graphics 510 Desktop has 12 Shader Processing Units and the HD Graphics 4600 Desktop has 20. However, the actual shader performance of the Graphics 510 is 101 and the actual shader performance of the Graphics 4600 is 100. The Graphics 510 having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 510 delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 4600.

The Graphics 510 transistor size technology is 8 nm (nanometers) smaller than the Graphics 4600. This means that the Graphics 510 is expected to run very slightly cooler and achieve higher clock frequencies than the Graphics 4600. While they exhibit similar graphical performance, the Graphics 510 should consume less power than the Graphics 4600.

The HD Graphics 510 Desktop requires 47 Watts to run and the HD Graphics 4600 Desktop requires 88 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 510 and a PSU with at least 300 Watts for the Graphics 4600. The Graphics 4600 requires 41 Watts more than the Graphics 510 to run. The difference is significant enough that the Graphics 4600 may have a slight adverse affect on your yearly electricity bills in comparison to the Graphics 510.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed350 MHzvs400 MHz
Boost Clock1050 MHzvs1250 MHz
ArchitectureSkylake GT1Haswell GT2-MB
OC Potential None vs None
Driver Support Great vs Ok
Release Date01 Sep 2015vs03 Jun 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.1
green tick vs green tick
5.1
1600x900
3.5
green tick vs green tick
3.5
1920x1080
2.4
green tick vs green tick
2.4
2560x1440
1.6
vs green tick
1.8
3840x2160
1.1
vs green tick
1.2

GPU Memory

MemoryN/AvsN/A
Memory Speed1067 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR4vsDDR3
Memory Bandwidth34.1GB/secvs25.6GB/sec
L2 Cache 512 KB vs green tick 1024 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units12vs20
Actual Shader Performance5%vs5%
Technology14nmvs22nm
Texture Mapping Units8vs4
Texture Rate2.8 GTexel/svs1.6 GTexel/s
Render Output Units4vs2
Pixel Rate1.4 GPixel/svs0.8 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power47 Wattsvs88 Watts
Recommended PSU300 Watts & 20 Ampsvs300 Watts & 22 Amps

GPU Features

DirectX12.1vs11.1
Shader Model5.0vs5.0
Open GL4.4vs4.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsno
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Pentium G4400 3.3GHz-
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 510 Desktop are Integrated Graphics in some of Intel's Skylake Processors.

Architecture
The Skylake Core includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4. Additionally, it also supports DDR4 Memory.

GPU
It equips a GPU Codenamed GT1 which offers 12 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 350MHz and goes up to 1050MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 1067MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
Gaming benchmarks put its performance almost on level with the older Intel HD Graphics 4400.

System Suggestions
Intel HD Graphics 510 Desktop is best suited for resolutions up to and including 1366x768. We recommend a Decent Processor and 4GB of RAM for Optimal Performance.
Overview
Intel HD Graphics 4600 Desktop are Integrated Graphics in some of Intel's Desktop Haswell Processors.

Architecture
The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1250MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 220.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.

System Suggestions
We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Desktop.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants