Recommended System Requirements | ||
---|---|---|
Game | Radeon R9 M380 4GB | GeForce GTX 950M 2GB |
Hitman 3 | 359% | 297% |
Cyberpunk 2077 | 253% | 205% |
Assassins Creed: Valhalla | 223% | 179% |
Resident Evil 8 | 253% | 205% |
FIFA 21 | 78% | 54% |
Grand Theft Auto VI | 397% | 330% |
Call of Duty: Black Ops Cold War | 213% | 170% |
Genshin Impact | 253% | 205% |
Far Cry 6 | 411% | 342% |
The Medium | 341% | 281% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 950M 2GB are very slightly better than the AMD Radeon R9 M380 4GB.
The R9 M380 has a 86 MHz higher core clock speed and 8 more Texture Mapping Units than the GTX 950M. This results in the R9 M380 providing 11.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The R9 M380 has a 86 MHz higher core clock speed than the GTX 950M and the same number of Render Output Units. This results in the R9 M380 providing 1.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The R9 M380 was released less than a year after the GTX 950M, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The R9 M380 has 2048 MB more video memory than the GTX 950M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the R9 M380 also has superior memory performance overall.
The R9 M380 has 16 GB/sec greater memory bandwidth than the GTX 950M, which means that the memory performance of the R9 M380 is slightly better than the GTX 950M.
The Radeon R9 M380 4GB has 768 Shader Processing Units and the GeForce GTX 950M 2GB has 640. However, the actual shader performance of the R9 M380 is 653 and the actual shader performance of the GTX 950M is 858. The GTX 950M having 205 better shader performance is not particularly notable, as altogether the R9 M380 performs better when taking into account other relevant data.
The Radeon R9 M380 4GB requires 75 Watts to run and the GeForce GTX 950M 2GB requires 50 Watts. The R9 M380 requires 25 Watts more than the GTX 950M to run. The difference is not significant enough for the R9 M380 to have a noticeably larger impact on your yearly electricity bills than the GTX 950M.
Core Speed | 1000 MHz | ![]() | vs | 914 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 993 MHz | |
Architecture | GCN 1.2 Strato PRO | Maxwell GM107-N16P-GT | |||
OC Potential | Fair | vs |
![]() | Good | |
Driver Support | Great | vs | Great | ||
Release Date | 09 Jun 2015 | ![]() | vs | 12 Mar 2015 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 9.5
|
vs | ![]() |
9.9
|
|
---|---|---|---|---|---|
1600x900 | 7.4
|
vs | ![]() |
7.8
|
|
1920x1080 | 5.6
|
vs | ![]() |
6
|
|
2560x1440 | 3.9
|
vs | ![]() |
4.3
|
|
3840x2160 | 2.4
|
vs | ![]() |
2.6
|
Memory | 4096 MB | ![]() | vs | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 1500 MHz | ![]() | vs | 1250 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 96GB/sec | ![]() | vs | 80GB/sec | |
L2 Cache | 512 KB | vs | ![]() |
2048 KB | |
Delta Color Compression | yes | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | 640 | |
---|---|---|---|---|---|
Actual Shader Performance | 31% | vs | ![]() | 41% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 48 | ![]() | vs | 40 | |
Texture Rate | 48 GTexel/s | ![]() | vs | 36.6 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 16 GPixel/s | ![]() | vs | 14.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 75 Watts | vs | ![]() | 50 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-4340M 2.9GHz | vs | Intel Core i5-4340M 2.9GHz | ||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | Overview Radeon R9 M380 4GB is a Performance Mobile Graphics Card based on the Third Generation of the Graphics Core Next Architecture (GCN). Architecture Radeon R9 M380 4GB Features a GPU Codenamed Strato PRO which is a Third Gen GCN GPU and is identical to the Tobago PRO GPU used on the Desktop Radeon R7 360. Strato PRO has 12 Compute Units Unlocked and thus offers 768 Shader Processing Units, 48 TMUs and 16 ROPs. Central Unit The Central Unit is Clocked at 1000MHz. Memory: Speed The GPU is equipped with fast GDDR5 and Accesses the Frame Buffer through a 128-bit Memory Interface. The Memory Clock Operates at 1500MHz. Memory: Frame Buffer The GPU can fill up a Memory Pool of up to 4GB. Under most circumstances, this only proves useful in certain 3D Games whose Settings Require Large Amounts of Memory. However, because the GPU itself is too weak to work under other circumstances in which 4GB of Memory are needed - such as 4K Gaming, a Large Frame Buffer is mostly a Gimmick. Power Consumption With a rated board TDP of 75W, it is suited for large laptops. Performance Radeon R9 M380 4GB is essentially a Slower Mobile Version of the Desktop Radeon R7 360. System Suggestions Radeon R9 M380 4GB is best suited for resolutions up to and including 1920x1080. We recommend a Decent Processor and 8GB of RAM for Optimal Performance. | Overview GeForce GTX 950M 2GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture. Architecture The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 914MHz and goes up to 993MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is adequate. Features DirectX 12 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 50W, it may be equipped in average sized notebooks. Performance Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M v2 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster. Still, it still offers decent gaming at 1920x1080 and most modern games should run fluently at high settings. System Suggestions We recommend a strong processor (Intel Core i5 Mobile) and 8GB of RAM for a notebook with GeForce GTX 950M 2GB. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |