Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 950M v2 4GB | GeForce GTX 950M 2GB |
Cyberpunk 2077 | 253% | 205% |
Assassins Creed: Valhalla | 223% | 179% |
Call of Duty: Black Ops Cold War | 213% | 170% |
FIFA 21 | 78% | 54% |
Grand Theft Auto VI | 397% | 330% |
Far Cry 6 | 411% | 342% |
Genshin Impact | 253% | 205% |
Hitman 3 | 359% | 297% |
eFootball PES 2021 | 78% | 54% |
Watch Dogs Legion | 241% | 195% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 950M 2GB are very slightly better than the Nvidia GeForce GTX 950M v2 4GB.
The GTX 950M has a 79 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 950M. This results in the GTX 950M providing 3.1 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 950M has a 79 MHz higher core clock speed than the GTX 950M and the same number of Render Output Units. This results in the GTX 950M providing 1.3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
Both the GeForce GTX 950M v2 4GB and the GeForce GTX 950M 2GB were released at the same time, so are likely to be quite similar.
The GTX 950M has 2048 MB more video memory than the GTX 950M, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the GTX 950M has superior memory performance.
The GTX 950M has 51.2 GB/sec greater memory bandwidth than the GTX 950M, which means that the memory performance of the GTX 950M is much better than the GTX 950M.
Both the GeForce GTX 950M v2 4GB and the GeForce GTX 950M 2GB have 640 Shader Processing Units. Having the same number of SPUs and using the same architecture means that the performance they offer can be compared by looking at the memory bandwidth, Texture and Pixel Rates. In this case, the GTX 950M has 3.1 GTexel/s better Texture Fill Rate and 1.3 GPixel/s better Pixel Fill Rate, but the GTX 950M has 51.2 GB/sec greater memory bandwidth. Overall, the GTX 950M has noticeably better performance.
The GeForce GTX 950M v2 4GB requires 50 Watts to run and the GeForce GTX 950M 2GB requires 50 Watts. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.
Core Speed | 993 MHz | ![]() | vs | 914 MHz | |
---|---|---|---|---|---|
Boost Clock | 1124 MHz | ![]() | vs | 993 MHz | |
Architecture | Maxwell GM107-N16P-GT | Maxwell GM107-N16P-GT | |||
OC Potential | Fair | vs |
![]() | Good | |
Driver Support | Great | vs | Great | ||
Release Date | 12 Mar 2015 | vs | 12 Mar 2015 | ||
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 9.8
|
vs | ![]() |
9.9
|
|
---|---|---|---|---|---|
1600x900 | 7.5
|
vs | ![]() |
7.8
|
|
1920x1080 | 5.6
|
vs | ![]() |
6
|
|
2560x1440 | 3.7
|
vs | ![]() |
4.3
|
|
3840x2160 | 2.5
|
vs | ![]() |
2.6
|
Memory | 4096 MB | ![]() | vs | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 900 MHz | vs | ![]() | 1250 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | vs | ![]() | GDDR5 | |
Memory Bandwidth | 28.8GB/sec | vs | ![]() | 80GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | ![]() |
2048 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | ![]() | vs | ![]() | 640 |
---|---|---|---|---|---|
Actual Shader Performance | 47% | ![]() | vs | 41% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 40 | ![]() | vs | ![]() | 40 |
Texture Rate | 39.7 GTexel/s | ![]() | vs | 36.6 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 15.9 GPixel/s | ![]() | vs | 14.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 50 Watts | ![]() | vs | ![]() | 50 Watts |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-4340M 2.9GHz | vs | Intel Core i5-4340M 2.9GHz | ||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | Overview GeForce GTX 950M v2 4GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture. Architecture The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 993MHz and goes up to 1124MHz, in Turbo Mode. Memory The GPU accesses a 4GB frame buffer of DDR3, through a 128-bit memory interface. The memory clock operates at 900MHz. The size of the frame buffer is exaggerated and in no way benefits the GPU. Power Consumption With a rated board TDP of 50W, it may be equipped in average sized notebooks. Performance Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster. System Suggestions GeForce GTX 950M v2 4GB is best suited for resolutions up to and including 1600x900. We recommend a Strong Processor and 8GB of RAM for Optimal Performance. | Overview GeForce GTX 950M 2GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture. Architecture The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 914MHz and goes up to 993MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is adequate. Features DirectX 12 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 50W, it may be equipped in average sized notebooks. Performance Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M v2 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster. Still, it still offers decent gaming at 1920x1080 and most modern games should run fluently at high settings. System Suggestions We recommend a strong processor (Intel Core i5 Mobile) and 8GB of RAM for a notebook with GeForce GTX 950M 2GB. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |