Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 660 Twin Frozr OC Edition SLI | GeForce GTX 660 Ti 3-way SLI |
Cyberpunk 2077 | 28% | 7% |
Assassins Creed: Valhalla | 17% | 15% |
Call of Duty: Black Ops Cold War | 13% | 18% |
Grand Theft Auto VI | 80% | 30% |
FIFA 21 | 36% | 53% |
Genshin Impact | 28% | 7% |
Far Cry 6 | 85% | 34% |
Hitman 3 | 66% | 20% |
Watch Dogs Legion | 23% | 11% |
World of Warcraft: Shadowlands | 83% | 33% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 660 Ti 3-way SLI are significantly better than the Nvidia GeForce GTX 660 Twin Frozr OC Edition SLI.
The GTX 660 has a 118 MHz higher core clock speed than the GTX 660 Ti, but the GTX 660 Ti has 176 more Texture Mapping Units than the GTX 660. As a result, the GTX 660 Ti exhibits a 142.1 GTexel/s better Texture Fill Rate than the GTX 660. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 660 has a 118 MHz higher core clock speed than the GTX 660 Ti, but the GTX 660 Ti has 24 more Render Output Units than the GTX 660. As a result, the GTX 660 Ti exhibits a 16.3 GPixel/s better Pixel Fill Rate than the GTX 660. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 660 was released less than a year after the GTX 660 Ti, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GTX 660 Ti has 2048 MB more video memory than the GTX 660, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 660 Ti also has superior memory performance overall.
The GTX 660 Ti has 144.2 GB/sec greater memory bandwidth than the GTX 660, which means that the memory performance of the GTX 660 Ti is massively better than the GTX 660.
The GeForce GTX 660 Twin Frozr OC Edition SLI has 1920 Shader Processing Units and the GeForce GTX 660 Ti 3-way SLI has 4032. However, the actual shader performance of the GTX 660 is 2108 and the actual shader performance of the GTX 660 Ti is 3951. The GTX 660 Ti having 1843 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 660 Ti delivers a massively smoother and more efficient experience when processing graphical data than the GTX 660.
The GeForce GTX 660 Ti 3-way SLI requires 450 Watts to run but there is no entry for the GTX 660.
Core Speed | 1033 MHz | ![]() | vs | 915 MHz | |
---|---|---|---|---|---|
Boost Clock | 1098 MHz | ![]() | vs | 980 MHz | |
Architecture | Kepler GK106-400-A1 (x2) | Kepler GK104-200-KD-A2 (x3) | |||
OC Potential | Poor | vs |
![]() | Good | |
Driver Support | Good | vs | Good | ||
Release Date | 01 Sep 2012 | ![]() | vs | 01 Aug 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | - | ![]() |
vs | ![]() |
- |
1920x1080 | 9.3
|
vs | ![]() |
10
|
|
2560x1440 | - | ![]() |
vs | ![]() |
- |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 4096 MB | vs | ![]() | 6144 MB | |
---|---|---|---|---|---|
Memory Speed | 1502 MHz | ![]() | vs | ![]() | 1502 MHz |
Memory Bus | 384 Bit | vs | ![]() | 576 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 288.4GB/sec | vs | ![]() | 432.6GB/sec | |
L2 Cache | 768 KB | vs | ![]() |
1152 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 1920 | vs | ![]() | 4032 | |
---|---|---|---|---|---|
Actual Shader Performance | 100% | ![]() | vs | ![]() | 100% |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 160 | vs | ![]() | 336 | |
Texture Rate | 165.3 GTexel/s | vs | ![]() | 307.4 GTexel/s | |
Render Output Units | 48 | vs | ![]() | 72 | |
Pixel Rate | 49.6 GPixel/s | vs | ![]() | 65.9 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 450 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3470 3.2GHz | ![]() | vs | Intel Core i5-3570K 3.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | The SLI setup of GeForce GTX 660 Twin Frozr OC Edition. | GeForce GTX 660 Ti 3-way SLI is a solution of three GeForce GTX 660 Ti put together using NVIDIA'S SLI technology. Check the page of GeForce GTX 660 Ti to know more about its chip. As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, is up to X% better than a single GeForce GTX 660 Ti performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce GTX 660 Ti. Expect this combination to draw up to 450 Watt though the average power consumption should be slightly lower. Even the most demanding games will run at the highest settings. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |