Recommended System Requirements | ||
---|---|---|
Game | GFX 2560x1440 | GeForce 6150 LE |
Cyberpunk 2077 | 0% | 22961% |
Hitman 3 | 0% | 29900% |
Assassins Creed: Valhalla | 0% | 20992% |
Resident Evil 8 | 0% | 22961% |
FIFA 21 | 0% | 11533% |
Grand Theft Auto VI | 0% | 32349% |
Call of Duty: Black Ops Cold War | 0% | 20308% |
Genshin Impact | 0% | 22961% |
The Medium | 0% | 28676% |
Far Cry 6 | 0% | 33267% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 6150 LE are massively better than the Intel GFX 2560x1440.
The GFX 2560x1440 has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.
The GeForce 6150 LE was released over three years more recently than the GFX 2560x1440, and so the GeForce 6150 LE is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GFX 2560x1440 when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The GFX 2560x1440 and the GeForce 6150 LE have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the GFX 2560x1440 and the GeForce 6150 LE are the same, which means the GFX 2560x1440 and the GeForce 6150 LE have equal limitations when it comes to graphical data transfer.
The GeForce 6150 LE has 2 Shader Processing Units but the GFX 2560x1440 does not have an entry, so the two GPUs cannot be reliably compared in this area.
Core Speed | - | vs | ![]() | 425 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | - | C51 | |||
OC Potential | None |
![]() |
vs | - | |
Driver Support | - | vs | - | ||
Release Date | 30 Nov -0001 | vs | ![]() | 11 Oct 2004 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | - | ![]() |
vs | ![]() |
- |
1920x1080 | - | ![]() |
vs | ![]() |
- |
2560x1440 | 10
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | - | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | - | vs | - | ||
Memory Bus | - | vs | ![]() | 128 Bit | |
Memory Type | - | vs | - | ||
Memory Bandwidth | - | vs | - | ||
L2 Cache | 0 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | - | vs | ![]() | 2 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | - | vs | ![]() | 90nm | |
Texture Mapping Units | - | vs | ![]() | 1 | |
Texture Rate | - | vs | ![]() | 0.4 GTexel/s | |
Render Output Units | - | vs | ![]() | 1 | |
Pixel Rate | - | vs | ![]() | 0.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | - | vs | ![]() | 9.0c | |
---|---|---|---|---|---|
Shader Model | - | vs | ![]() | 3.0 | |
Open GL | - | vs | ![]() | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
---|
Mini Review | TOP GPU for 2560x1440 | Weak integrated graphics. None of today's modern games will run smoothly. |
---|
Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |