Recommended System Requirements | ||
---|---|---|
Game | Radeon Xpress 1150 | Radeon X1050 |
Cyberpunk 2077 | 22500% | 7640% |
Assassins Creed: Valhalla | 20570% | 6979% |
Call of Duty: Black Ops Cold War | 19900% | 6749% |
FIFA 21 | 11300% | 3804% |
Grand Theft Auto VI | 31700% | 10790% |
Far Cry 6 | 32600% | 11099% |
Genshin Impact | 22500% | 7640% |
Hitman 3 | 29300% | 9968% |
Watch Dogs Legion | 21700% | 7366% |
Mafia: Definitive Edition | 32300% | 10996% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are massively better than the AMD Radeon Xpress 1150.
The Radeon Xpress 1150 and the Radeon X1050 have the same core clock speed of 400 MHz, but the Radeon X1050 has 2 more Texture Mapping Units than the Radeon Xpress 1150. As a result, the Radeon X1050 exhibits a 0.8 GTexel/s better Texture Fill Rate than the Radeon Xpress 1150. Neither of these GPUs support DirectX 10 or higher, so Texture Rate holds more weight than when comparing more modern GPUs.
The Radeon Xpress 1150 and the Radeon X1050 have the same core clock speed of 400 MHz, but the Radeon X1050 has 2 more Render Output Units than the Radeon Xpress 1150. As a result, the Radeon X1050 exhibits a 0.8 GPixel/s better Pixel Fill Rate than the Radeon Xpress 1150. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon X1050 was released less than a year after the Radeon Xpress 1150, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon X1050 has 128 MB video memory, but the Radeon Xpress 1150 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Radeon Xpress 1150 has 2 Shader Processing Units and the Radeon X1050 has 4. However, the actual shader performance of the Radeon Xpress 1150 is 0 and the actual shader performance of the Radeon X1050 is 1. The Radeon X1050 having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon X1050 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon Xpress 1150.
The Radeon X1050 requires 24 Watts to run but there is no entry for the Radeon Xpress 1150. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the Radeon Xpress 1150.
Core Speed | 400 MHz | ![]() | vs | ![]() | 400 MHz |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | RS482 | RV370 | |||
OC Potential | None | vs |
![]() | Fair | |
Driver Support | Discontinued | vs | - | ||
Release Date | 01 Jun 2006 | vs | ![]() | 07 Dec 2006 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 1.3
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 0.8
|
![]() |
vs | - | |
1920x1080 | - | ![]() |
vs | ![]() |
- |
2560x1440 | 0.1
|
![]() |
vs | - | |
3840x2160 | 0.1
|
![]() |
vs | - |
Memory | N/A | vs | ![]() | 128 MB | |
---|---|---|---|---|---|
Memory Speed | 400 MHz | ![]() | vs | 333 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR | vs | ![]() | DDR2 | |
Memory Bandwidth | 3.2GB/sec | vs | ![]() | 5.3GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | 110nm | ![]() | vs | ![]() | 110nm |
Texture Mapping Units | 2 | vs | ![]() | 4 | |
Texture Rate | 0.8 GTexel/s | vs | ![]() | 1.6 GTexel/s | |
Render Output Units | 2 | vs | ![]() | 4 | |
Pixel Rate | 0.8 GPixel/s | vs | ![]() | 1.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2048x1536 | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 24 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 18 Amps |
DirectX | 9.0 | ![]() | vs | ![]() | 9 |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | 2.0 | |
Open GL | 2.0 | ![]() | vs | ![]() | 2.0 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | Intel Celeron D 310 | - | |||
---|---|---|---|---|---|
Recommended RAM | 2 GB | - | |||
Maximum Recommended Gaming Resolution | 800x600 | ![]() | - |
Performance Value | ![]() |
---|
Mini Review | Very Old Discontinued Graphics Card. Even Windows can be considered unplayable. | Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture. It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt. Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. |
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Recommended CPU | - | ||||
---|---|---|---|---|---|
Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |