Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 920M 2GB Radeon HD 6290
Cyberpunk 2077 737% 5036%
Hitman 3 989% 6582%
Assassins Creed: Valhalla 666% 4598%
Resident Evil 8 737% 5036%
FIFA 21 322% 2491%
Grand Theft Auto VI 1078% 7127%
Call of Duty: Black Ops Cold War 641% 4445%
The Medium 944% 6309%
Genshin Impact 737% 5036%
Far Cry 6 1111% 7332%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 920M 2GB are massively better than the AMD Radeon HD 6290.

The GeForce 920M 2GB has a 175 MHz higher core clock speed and 24 more Texture Mapping Units than the Radeon HD 6290. This results in the GeForce 920M 2GB providing 15.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 920M 2GB has a 175 MHz higher core clock speed and 4 more Render Output Units than the Radeon HD 6290. This results in the GeForce 920M 2GB providing 3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 920M 2GB was released over three years more recently than the Radeon HD 6290, and so the GeForce 920M 2GB is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon HD 6290 when running the latest games.

The GeForce 920M 2GB has 2048 MB video memory, but the Radeon HD 6290 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce 920M 2GB has 384 Shader Processing Units and the Radeon HD 6290 has 80. However, the actual shader performance of the GeForce 920M 2GB is 366 and the actual shader performance of the Radeon HD 6290 is 21. The GeForce 920M 2GB having 345 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 920M 2GB delivers a slightly smoother and more efficient experience when processing graphical data than the Radeon HD 6290.

The GeForce 920M 2GB transistor size technology is 12 nm (nanometers) smaller than the Radeon HD 6290. This means that the GeForce 920M 2GB is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 6290.

The GeForce 920M 2GB requires 25 Watts to run and the Radeon HD 6290 requires 9 Watts. The GeForce 920M 2GB requires 16 Watts more than the Radeon HD 6290 to run. The difference is not significant enough for the GeForce 920M 2GB to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 6290.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed575 MHzvs400 MHz
Boost Clock954 MHzvs-
ArchitectureKepler GK208-N16V-GMLoveland
OC Potential Poor vs Poor
Driver Support Good vs -
Release Date13 Mar 2015vs07 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6.4
green tick vs -
1600x900
4.9
green tick vs -
1920x1080
3.3
green tick vs -
2560x1440
2.3
green tick vs -
3840x2160
1.5
green tick vs -

GPU Memory

Memory2048 MBvsN/A
Memory Speed900 MHzvs800 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs25.6GB/sec
L2 Cache 128 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units384vs80
Actual Shader Performance18%vs1%
Technology28nmvs40nm
Texture Mapping Units32vs8
Texture Rate18.4 GTexel/svs3.2 GTexel/s
Render Output Units8vs4
Pixel Rate4.6 GPixel/svs1.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power25 Wattsvs9 Watts
Recommended PSU--

GPU Features

DirectX12.0vs11
Shader Model5.0vs5.0
Open GL4.5vs4.2
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsno
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-4110M 2.6GHzvsIntel Celeron P4505
Recommended RAM4 GBvs2 GB
Maximum Recommended Gaming Resolution1366x768vs800x600

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce 920M 2GB is an Entry-Level Mobile Graphics Card based on the second revision of the Kepler Architecture.

Architecture
This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature.
Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency.

GPU
It equips a GPU Codenamed GK208-N16V-GM which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is Initially clocked at 575MHz and goes up to 954MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Power Consumption
With a rated board TDP of 25W, it is suited for small laptops.

Performance
GeForce 920M 2GB is essentially a slightly faster GeForce GT 735M and offers more or less comparable performance.

System Suggestions
We recommend a Modest Processor and 4GB of RAM for a system with GeForce GT 920M 2GB.
Radeon HD 6290 is an integrated GPU in one of the Zacate Processors, based on the 40nm Terrascale 2 architecture.
It's based on the Cedar Core (therefore related to Radeon HD 6350) and offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. Both the operating memory clock's speed and bus width will depend on the system's RAM configuration and speed. Its central clock runs at up to 400MHz.
Its performance is very limited and so today's modern games can only be played using very low resolutions such as 800x680 - 1024x768 or are unplayable at all.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-