Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 950M 2GB Quadro K5000M
Cyberpunk 2077 205% 210%
Assassins Creed: Valhalla 179% 183%
Call of Duty: Black Ops Cold War 170% 174%
FIFA 21 54% 56%
Grand Theft Auto VI 330% 336%
Far Cry 6 342% 348%
Genshin Impact 205% 210%
Hitman 3 297% 303%
Watch Dogs Legion 195% 199%
World of Warcraft: Shadowlands 338% 344%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 950M 2GB are marginally better than the Nvidia Quadro K5000M.

The GTX 950M has a 313 MHz higher core clock speed than the Quadro K5000M, but the Quadro K5000M has 72 more Texture Mapping Units than the GTX 950M. As a result, the Quadro K5000M exhibits a 30.7 GTexel/s better Texture Fill Rate than the GTX 950M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 950M has a 313 MHz higher core clock speed than the Quadro K5000M, but the Quadro K5000M has 16 more Render Output Units than the GTX 950M. As a result, the Quadro K5000M exhibits a 4.6 GPixel/s better Pixel Fill Rate than the GTX 950M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 950M was released over a year more recently than the Quadro K5000M, and so the GTX 950M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro K5000M.

The Quadro K5000M has 2048 MB more video memory than the GTX 950M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Quadro K5000M also has superior memory performance overall.

The Quadro K5000M has 16 GB/sec greater memory bandwidth than the GTX 950M, which means that the memory performance of the Quadro K5000M is slightly better than the GTX 950M.

The GeForce GTX 950M 2GB has 640 Shader Processing Units and the Quadro K5000M has 1344. However, the actual shader performance of the GTX 950M is 858 and the actual shader performance of the Quadro K5000M is 808. The GTX 950M having 50 better shader performance is not particularly notable, as altogether the Quadro K5000M performs better when taking into account other relevant data.

The GeForce GTX 950M 2GB requires 50 Watts to run and the Quadro K5000M requires 100 Watts. We would recommend a PSU with at least 500 Watts for the Quadro K5000M, but we do not have a recommended PSU wattage for the GTX 950M. The Quadro K5000M requires 50 Watts more than the GTX 950M to run. The difference is significant enough that the Quadro K5000M may have a slight adverse affect on your yearly electricity bills in comparison to the GTX 950M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed914 MHzvs601 MHz
Boost Clock993 MHzvs-
ArchitectureMaxwell GM107-N16P-GTKepler GK104
OC Potential Good vs Fair
Driver Support Great vs Good
Release Date12 Mar 2015vs01 Aug 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
9.9
green tick vs -
1600x900
7.8
green tick vs -
1920x1080
6
green tick vs -
2560x1440
4.3
green tick vs -
3840x2160
2.6
green tick vs -

GPU Memory

Memory2048 MBvs4096 MB
Memory Speed1250 MHzvs750 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth80GB/secvs96GB/sec
L2 Cache 2048 KB green tick vs 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units640vs1344
Actual Shader Performance41%vs39%
Technology28nmvs28nm
Texture Mapping Units40vs112
Texture Rate36.6 GTexel/svs67.3 GTexel/s
Render Output Units16vs32
Pixel Rate14.6 GPixel/svs19.2 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs4096x2160
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power50 Wattsvs100 Watts
Recommended PSU-500 Watts

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfireyesvsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-4340M 2.9GHz-
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1920x1080vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 950M 2GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture.

Architecture
The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient.

GPU
It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 914MHz and goes up to 993MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is adequate.

Features
DirectX 12 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies.

Power Consumption
With a rated board TDP of 50W, it may be equipped in average sized notebooks.

Performance
Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M v2 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster.
Still, it still offers decent gaming at 1920x1080 and most modern games should run fluently at high settings.

System Suggestions
We recommend a strong processor (Intel Core i5 Mobile) and 8GB of RAM for a notebook with GeForce GTX 950M 2GB.
Quadro K5000M is a high-end business card based on the 28nm, Kepler architecture.
Technically the successor to the previous Quadro 5010M, it's based on the Kepler GK104 and offers 1344 Shader Processing Units, 112 TMUs and 32 ROPs, on a 256-bit memory interface of fast GDDR5. The central unit runs at 601MHz and the memory clock operates at up to 750MHz.
Quadro K5000M's drivers are certified for professional applications. Therefore, and also because it's underclocked, its performance lies closer to GeForce GTX 675MX despite the similarities to GeForce GTX 680M.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
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