Recommended System Requirements | ||
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Game | GeForce GTX 950M 2GB | Quadro K5000M |
Cyberpunk 2077 | 205% | 210% |
Assassins Creed: Valhalla | 179% | 183% |
Call of Duty: Black Ops Cold War | 170% | 174% |
FIFA 21 | 54% | 56% |
Grand Theft Auto VI | 330% | 336% |
Far Cry 6 | 342% | 348% |
Genshin Impact | 205% | 210% |
Hitman 3 | 297% | 303% |
Watch Dogs Legion | 195% | 199% |
World of Warcraft: Shadowlands | 338% | 344% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 950M 2GB are marginally better than the Nvidia Quadro K5000M.
The GTX 950M has a 313 MHz higher core clock speed than the Quadro K5000M, but the Quadro K5000M has 72 more Texture Mapping Units than the GTX 950M. As a result, the Quadro K5000M exhibits a 30.7 GTexel/s better Texture Fill Rate than the GTX 950M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 950M has a 313 MHz higher core clock speed than the Quadro K5000M, but the Quadro K5000M has 16 more Render Output Units than the GTX 950M. As a result, the Quadro K5000M exhibits a 4.6 GPixel/s better Pixel Fill Rate than the GTX 950M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 950M was released over a year more recently than the Quadro K5000M, and so the GTX 950M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro K5000M.
The Quadro K5000M has 2048 MB more video memory than the GTX 950M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Quadro K5000M also has superior memory performance overall.
The Quadro K5000M has 16 GB/sec greater memory bandwidth than the GTX 950M, which means that the memory performance of the Quadro K5000M is slightly better than the GTX 950M.
The GeForce GTX 950M 2GB has 640 Shader Processing Units and the Quadro K5000M has 1344. However, the actual shader performance of the GTX 950M is 858 and the actual shader performance of the Quadro K5000M is 808. The GTX 950M having 50 better shader performance is not particularly notable, as altogether the Quadro K5000M performs better when taking into account other relevant data.
The GeForce GTX 950M 2GB requires 50 Watts to run and the Quadro K5000M requires 100 Watts. We would recommend a PSU with at least 500 Watts for the Quadro K5000M, but we do not have a recommended PSU wattage for the GTX 950M. The Quadro K5000M requires 50 Watts more than the GTX 950M to run. The difference is significant enough that the Quadro K5000M may have a slight adverse affect on your yearly electricity bills in comparison to the GTX 950M.
Core Speed | 914 MHz | ![]() | vs | 601 MHz | |
---|---|---|---|---|---|
Boost Clock | 993 MHz | ![]() | vs | - | |
Architecture | Maxwell GM107-N16P-GT | Kepler GK104 | |||
OC Potential | Good |
![]() |
vs | Fair | |
Driver Support | Great |
![]() | vs | Good | |
Release Date | 12 Mar 2015 | ![]() | vs | 01 Aug 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 9.9
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 7.8
|
![]() |
vs | - | |
1920x1080 | 6
|
![]() |
vs | - | |
2560x1440 | 4.3
|
![]() |
vs | - | |
3840x2160 | 2.6
|
![]() |
vs | - |
Memory | 2048 MB | vs | ![]() | 4096 MB | |
---|---|---|---|---|---|
Memory Speed | 1250 MHz | ![]() | vs | 750 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 80GB/sec | vs | ![]() | 96GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | vs | ![]() | 1344 | |
---|---|---|---|---|---|
Actual Shader Performance | 41% | ![]() | vs | 39% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 40 | vs | ![]() | 112 | |
Texture Rate | 36.6 GTexel/s | vs | ![]() | 67.3 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 14.6 GPixel/s | vs | ![]() | 19.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 50 Watts | ![]() | vs | 100 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | 500 Watts |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-4340M 2.9GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 950M 2GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture. Architecture The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 914MHz and goes up to 993MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is adequate. Features DirectX 12 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 50W, it may be equipped in average sized notebooks. Performance Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M v2 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster. Still, it still offers decent gaming at 1920x1080 and most modern games should run fluently at high settings. System Suggestions We recommend a strong processor (Intel Core i5 Mobile) and 8GB of RAM for a notebook with GeForce GTX 950M 2GB. | Quadro K5000M is a high-end business card based on the 28nm, Kepler architecture. Technically the successor to the previous Quadro 5010M, it's based on the Kepler GK104 and offers 1344 Shader Processing Units, 112 TMUs and 32 ROPs, on a 256-bit memory interface of fast GDDR5. The central unit runs at 601MHz and the memory clock operates at up to 750MHz. Quadro K5000M's drivers are certified for professional applications. Therefore, and also because it's underclocked, its performance lies closer to GeForce GTX 675MX despite the similarities to GeForce GTX 680M. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |