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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 950M 2GB Radeon HD 6950M
Cyberpunk 2077 205% 425%
Assassins Creed: Valhalla 179% 380%
Call of Duty: Black Ops Cold War 170% 365%
FIFA 21 54% 165%
Grand Theft Auto VI 330% 639%
Far Cry 6 342% 660%
Genshin Impact 205% 425%
Hitman 3 297% 583%
Watch Dogs Legion 195% 407%
World of Warcraft: Shadowlands 338% 653%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 950M 2GB are significantly better than the AMD Radeon HD 6950M.

The GTX 950M has a 334 MHz higher core clock speed but 8 fewer Texture Mapping Units than the Radeon HD 6950M. The lower TMU count doesn't matter, though, as altogether the GTX 950M manages to provide 8.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 950M has a 334 MHz higher core clock speed than the Radeon HD 6950M, but the Radeon HD 6950M has 16 more Render Output Units than the GTX 950M. As a result, the Radeon HD 6950M exhibits a 4 GPixel/s better Pixel Fill Rate than the GTX 950M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 950M was released over three years more recently than the Radeon HD 6950M, and so the GTX 950M is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon HD 6950M when running the latest games.

The GTX 950M has 1024 MB more video memory than the Radeon HD 6950M, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.

The Radeon HD 6950M has 35.2 GB/sec greater memory bandwidth than the GTX 950M, which means that the memory performance of the Radeon HD 6950M is noticeably better than the GTX 950M.

The GeForce GTX 950M 2GB has 640 Shader Processing Units and the Radeon HD 6950M has 960. However, the actual shader performance of the GTX 950M is 858 and the actual shader performance of the Radeon HD 6950M is 278. The GTX 950M having 580 better shader performance is not particularly notable, as altogether the Radeon HD 6950M performs better when taking into account other relevant data.

The GTX 950M transistor size technology is 12 nm (nanometers) smaller than the Radeon HD 6950M. This means that the GTX 950M is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 6950M.

The GeForce GTX 950M 2GB requires 50 Watts to run and the Radeon HD 6950M requires 50 Watts. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed914 MHzvs580 MHz
Boost Clock993 MHzvs-
ArchitectureMaxwell GM107-N16P-GTTerascale 2 Blackcomb PRO
OC Potential Good vs Good
Driver Support Great vs Poor
Release Date12 Mar 2015vs04 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
9.9
green tick vs -
1600x900
7.8
green tick vs -
1920x1080
6
green tick vs -
2560x1440
4.3
green tick vs -
3840x2160
2.6
green tick vs -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed1250 MHzvs900 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth80GB/secvs115.2GB/sec
L2 Cache 2048 KB green tick vs 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units640vs960
Actual Shader Performance41%vs13%
Technology28nmvs40nm
Texture Mapping Units40vs48
Texture Rate36.6 GTexel/svs27.8 GTexel/s
Render Output Units16vs32
Pixel Rate14.6 GPixel/svs18.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power50 Wattsvs50 Watts
Recommended PSU--

GPU Features

DirectX12.0vs11.0
Shader Model5.0vs5.0
Open GL4.5vs4.3
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-4340M 2.9GHzvsIntel Core i7-2620M 2-Core 2.7GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1920x1080vs1680x1050

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 950M 2GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture.

Architecture
The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient.

GPU
It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 914MHz and goes up to 993MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is adequate.

Features
DirectX 12 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies.

Power Consumption
With a rated board TDP of 50W, it may be equipped in average sized notebooks.

Performance
Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M v2 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster.
Still, it still offers decent gaming at 1920x1080 and most modern games should run fluently at high settings.

System Suggestions
We recommend a strong processor (Intel Core i5 Mobile) and 8GB of RAM for a notebook with GeForce GTX 950M 2GB.
Radeon HD 6950M is a high-end GPU based on the 40nm Terrascale 2 architecture.
It's based on the Barts Core (therefore related to Radeon HD 6850) and offers 980 Shader Processing Units, 48 TMUs and 32 ROPs on a 256-bit memory interface of fast GDDR5. Its central clock runs at 580MHz and the memory clock operates at 900MHz.
Its performance is not exceptionally good due to being heavily underclocked.
Most of today's modern games are playable at the highest settings but some exceptions will require lower resolutions or modest presets to be played optimally.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
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