Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 950M 2GB | GeForce GTX 880M 4GB |
Cyberpunk 2077 | 205% | 98% |
Assassins Creed: Valhalla | 179% | 81% |
Call of Duty: Black Ops Cold War | 170% | 75% |
FIFA 21 | 54% | 0% |
Grand Theft Auto VI | 330% | 179% |
Far Cry 6 | 342% | 187% |
Genshin Impact | 205% | 98% |
Hitman 3 | 297% | 158% |
eFootball PES 2021 | 54% | 0% |
Watch Dogs Legion | 195% | 91% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 880M 4GB are significantly better than the Nvidia GeForce GTX 950M 2GB.
The GTX 880M has a 40 MHz higher core clock speed and 88 more Texture Mapping Units than the GTX 950M. This results in the GTX 880M providing 85.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 880M has a 40 MHz higher core clock speed and 16 more Render Output Units than the GTX 950M. This results in the GTX 880M providing 15.9 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 950M was released less than a year after the GTX 880M, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GTX 880M has 2048 MB more video memory than the GTX 950M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 880M also has superior memory performance overall.
The GTX 880M has 80 GB/sec greater memory bandwidth than the GTX 950M, which means that the memory performance of the GTX 880M is much better than the GTX 950M.
The GeForce GTX 950M 2GB has 640 Shader Processing Units and the GeForce GTX 880M 4GB has 1536. However, the actual shader performance of the GTX 950M is 858 and the actual shader performance of the GTX 880M is 1525. The GTX 880M having 667 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 880M delivers a massively smoother and more efficient experience when processing graphical data than the GTX 950M.
The GeForce GTX 950M 2GB requires 50 Watts to run and the GeForce GTX 880M 4GB requires 122 Watts. The GTX 880M requires 72 Watts more than the GTX 950M to run. The difference is significant enough that the GTX 880M may have an adverse affect on your yearly electricity bills in comparison to the GTX 950M.
Core Speed | 914 MHz | vs | ![]() | 954 MHz | |
---|---|---|---|---|---|
Boost Clock | 993 MHz | ![]() | vs | ![]() | 993 MHz |
Architecture | Maxwell GM107-N16P-GT | Kepler GK104 | |||
OC Potential | Good |
![]() |
vs | Poor | |
Driver Support | Great |
![]() | vs | Good | |
Release Date | 12 Mar 2015 | ![]() | vs | 12 Mar 2014 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 9.9
|
vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 7.8
|
vs | ![]() |
9.6
|
|
1920x1080 | 6
|
vs | ![]() |
7.6
|
|
2560x1440 | 4.3
|
vs | ![]() |
5.5
|
|
3840x2160 | 2.6
|
vs | ![]() |
3.8
|
Memory | 2048 MB | vs | ![]() | 4096 MB | |
---|---|---|---|---|---|
Memory Speed | 1250 MHz | ![]() | vs | ![]() | 1250 MHz |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 80GB/sec | vs | ![]() | 160GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | vs | ![]() | 1536 | |
---|---|---|---|---|---|
Actual Shader Performance | 41% | vs | ![]() | 73% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 40 | vs | ![]() | 128 | |
Texture Rate | 36.6 GTexel/s | vs | ![]() | 122.1 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 14.6 GPixel/s | vs | ![]() | 30.5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 50 Watts | ![]() | vs | 122 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-4340M 2.9GHz | ![]() | vs | Intel Core i7-4900MQ 4-Core 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 950M 2GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture. Architecture The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU It equips a GPU codenamed GM107-N16P-GT which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 914MHz and goes up to 993MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is adequate. Features DirectX 12 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 50W, it may be equipped in average sized notebooks. Performance Because GeForce GTX 950M 2GB is just a higher clocked GeForce GTX 850M v2 2GB, its performance is only about 5% faster than its predecessors and so GeForce GTX 860M 2GB is still faster. Still, it still offers decent gaming at 1920x1080 and most modern games should run fluently at high settings. System Suggestions We recommend a strong processor (Intel Core i5 Mobile) and 8GB of RAM for a notebook with GeForce GTX 950M 2GB. | GeForce GTX 880M 4GB is a high-end mobile graphics card and the fastest as of Spring 2014. It is based on a full variant of the GK104 Core of the 28nm Kepler architecture and thus offers 1536 Shader Processing Units, 128 TMUs and 32 ROPs, on a 256-bit memory interface of fast GDDR5. While the central unit runs at 954MHz and goes up to 993MHz, in Turbo Mode, the memory clock operates at 1250MHz. The rated TDP is clearly above 100W and 122W, on average. It is thus just a faster clocked GeForce GTX 780M. Theoretically, its performance might be up to 15% better than its predecessors, but since its memory bandwidth remains the same, expect at most a 10% performance boost, depending on the 3D Game. Therefore, GeForce GTX 880M will only be seen on very large note books and it needs to be paired with at least 8GB of RAM and a Strong Quad Core. The card is suited for 1080p and even the most demanding games should run fluently at high settings. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |