Recommended System Requirements | ||
---|---|---|
Game | Radeon HD 8850M | GeForce GTX 570M |
Cyberpunk 2077 | 528% | 361% |
Hitman 3 | 717% | 500% |
Assassins Creed: Valhalla | 474% | 322% |
Resident Evil 8 | 528% | 361% |
FIFA 21 | 217% | 133% |
Grand Theft Auto VI | 783% | 549% |
Call of Duty: Black Ops Cold War | 456% | 308% |
Genshin Impact | 528% | 361% |
The Medium | 683% | 476% |
Far Cry 6 | 808% | 567% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 570M are significantly better than the AMD Radeon HD 8850M.
The Radeon HD 8850M has a 50 MHz higher core clock speed than the GeForce GTX 570M, but the GeForce GTX 570M has 16 more Texture Mapping Units than the Radeon HD 8850M. As a result, the GeForce GTX 570M exhibits a 7.2 GTexel/s better Texture Fill Rate than the Radeon HD 8850M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 8850M has a 50 MHz higher core clock speed than the GeForce GTX 570M, but the GeForce GTX 570M has 8 more Render Output Units than the Radeon HD 8850M. As a result, the GeForce GTX 570M exhibits a 3.8 GPixel/s better Pixel Fill Rate than the Radeon HD 8850M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 8850M was released over a year more recently than the GeForce GTX 570M, and so the Radeon HD 8850M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce GTX 570M.
The Radeon HD 8850M has 512 MB more video memory than the GeForce GTX 570M, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the GeForce GTX 570M has superior memory performance.
The GeForce GTX 570M has 40 GB/sec greater memory bandwidth than the Radeon HD 8850M, which means that the memory performance of the GeForce GTX 570M is noticeably better than the Radeon HD 8850M.
The Radeon HD 8850M has 640 Shader Processing Units and the GeForce GTX 570M has 336. However, the actual shader performance of the Radeon HD 8850M is 496 and the actual shader performance of the GeForce GTX 570M is 386. The Radeon HD 8850M having 110 better shader performance is not particularly notable, as altogether the GeForce GTX 570M performs better when taking into account other relevant data.
The Radeon HD 8850M transistor size technology is 12 nm (nanometers) smaller than the GeForce GTX 570M. This means that the Radeon HD 8850M is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GTX 570M.
The Radeon HD 8850M requires 45 Watts to run and the GeForce GTX 570M requires 75 Watts. The GeForce GTX 570M requires 30 Watts more than the Radeon HD 8850M to run. The difference is not significant enough for the GeForce GTX 570M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 8850M.
Core Speed | 625 MHz | ![]() | vs | 575 MHz | |
---|---|---|---|---|---|
Boost Clock | 775 MHz | ![]() | vs | - | |
Architecture | GCN 1.1 Venus PRO | Fermi GF114 | |||
OC Potential | Fair |
![]() |
vs | Poor | |
Driver Support | - | vs | Poor | ||
Release Date | 01 Apr 2013 | ![]() | vs | 28 Jun 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 7.2
|
vs | ![]() |
8.4
|
|
---|---|---|---|---|---|
1600x900 | 5.5
|
vs | ![]() |
6.4
|
|
1920x1080 | 4.1
|
vs | ![]() |
5
|
|
2560x1440 | 2.6
|
vs | ![]() |
3
|
|
3840x2160 | 1.8
|
![]() |
vs | - |
Memory | 2048 MB | ![]() | vs | 1536 MB | |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | ![]() | vs | 750 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 192 Bit | |
Memory Type | DDR3 | vs | ![]() | GDDR5 | |
Memory Bandwidth | 32GB/sec | vs | ![]() | 72GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | ![]() | vs | 336 | |
---|---|---|---|---|---|
Actual Shader Performance | 24% | ![]() | vs | 19% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 40 | vs | ![]() | 56 | |
Texture Rate | 25 GTexel/s | vs | ![]() | 32.2 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 24 | |
Pixel Rate | 10 GPixel/s | vs | ![]() | 13.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 45 Watts | ![]() | vs | 75 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.2 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3360M 2.8GHz | vs | ![]() | Intel Core i5-2540M 2.6GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | vs | ![]() | 4 GB | |
Maximum Recommended Gaming Resolution | 1366x768 | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 8850M is a Performance Mobile Graphics Card based on the Second Revision of the GCN Architecture. Architecture The GCN 1.1 Release adds support for AMD's TrueAudio Technology which does calculations of audio effects "better" than the CPU and further improves the Powertune Technology. GPU It equips a GPU codenamed Venus PRO which has 10 Compute Units activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The Central Unit Initially Operates at 625MHz and goes up to 775MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The memory clock operates at 1000MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Crossfire, PowerTune Technology, Eyefinity, App Acceleration, HD3D, ZeroCore Power and other technologies. Power Consumption With a rated board TDP of 45W, it is suited for 17" or larger laptops. Performance Gaming benchmarks put its performance somewhat above NVIDIA's GeForce GT 750M. System Suggestions We recommend a Decent Processor (Intel Core i5 Mobile) and 8GB of RAM for a system with Radeon HD 8850M. | Overview GeForce GTX 570M is a Performance Mobile Graphics Card based on the second revision of the Fermi Architecture. Architecture The Fermi Architecture was first manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF114 which has 7 Stream Multiprocessors activated and thus offers 336 Shader Processing Units, 56 TMUs and 24 ROPs. The Central Unit is clocked at 575MHz. Memory The GPU accesses a 1.5GB frame buffer of fast GDDR5, through a 192-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 750MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 75W, it is suited for large laptops. Performance Gaming benchmarks put its performance somewhat above a desktop GeForce GTX 550 Ti. System Suggestions We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GTX 570M. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |