Recommended System Requirements | ||
---|---|---|
Game | Radeon HD 8850M | GeForce GT 755M |
Cyberpunk 2077 | 528% | 414% |
Hitman 3 | 717% | 568% |
Assassins Creed: Valhalla | 474% | 370% |
Call of Duty: Black Ops Cold War | 456% | 355% |
FIFA 21 | 217% | 159% |
Grand Theft Auto VI | 783% | 623% |
Far Cry 6 | 808% | 643% |
Genshin Impact | 528% | 414% |
Battlefield 6 | 717% | 568% |
Resident Evil 8 | 528% | 414% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 755M are noticeably better than the AMD Radeon HD 8850M.
The GeForce GT 755M has a 355 MHz higher core clock speed but 8 fewer Texture Mapping Units than the Radeon HD 8850M. The lower TMU count doesn't matter, though, as altogether the GeForce GT 755M manages to provide 6.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GT 755M has a 355 MHz higher core clock speed than the Radeon HD 8850M and the same number of Render Output Units. This results in the GeForce GT 755M providing 5.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GT 755M was released less than a year after the Radeon HD 8850M, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The Radeon HD 8850M and the GeForce GT 755M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GeForce GT 755M has 54.4 GB/sec greater memory bandwidth than the Radeon HD 8850M, which means that the memory performance of the GeForce GT 755M is much better than the Radeon HD 8850M.
The Radeon HD 8850M has 640 Shader Processing Units and the GeForce GT 755M has 384. However, the actual shader performance of the Radeon HD 8850M is 496 and the actual shader performance of the GeForce GT 755M is 376. The Radeon HD 8850M having 120 better shader performance is not particularly notable, as altogether the GeForce GT 755M performs better when taking into account other relevant data.
The Radeon HD 8850M requires 45 Watts to run and the GeForce GT 755M requires 50 Watts. The GeForce GT 755M requires 5 Watts more than the Radeon HD 8850M to run. The difference is not significant enough for the GeForce GT 755M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 8850M.
Core Speed | 625 MHz | vs | ![]() | 980 MHz | |
---|---|---|---|---|---|
Boost Clock | 775 MHz | ![]() | vs | - | |
Architecture | GCN 1.1 Venus PRO | Kepler GK107-GT-755M | |||
OC Potential | Fair |
![]() |
vs | Poor | |
Driver Support | - | vs | Good | ||
Release Date | 01 Apr 2013 | vs | ![]() | 25 Jun 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 7.2
|
vs | ![]() |
7.9
|
|
---|---|---|---|---|---|
1600x900 | 5.5
|
vs | ![]() |
5.6
|
|
1920x1080 | 4.1
|
vs | ![]() |
4.6
|
|
2560x1440 | 2.6
|
vs | ![]() |
3
|
|
3840x2160 | 1.8
|
vs | ![]() |
2
|
Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | vs | ![]() | 1350 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | vs | ![]() | GDDR5 | |
Memory Bandwidth | 32GB/sec | vs | ![]() | 86.4GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | ![]() |
256 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 24% | ![]() | vs | 18% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 40 | ![]() | vs | 32 | |
Texture Rate | 25 GTexel/s | vs | ![]() | 31.4 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 10 GPixel/s | vs | ![]() | 15.7 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 45 Watts | ![]() | vs | 50 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.2 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3360M 2.8GHz | ![]() | vs | Intel Core i5-3380M 2.9GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1366x768 | vs | ![]() | 1600x900 |
Performance Value | ![]() |
---|
Mini Review | Overview Radeon HD 8850M is a Performance Mobile Graphics Card based on the Second Revision of the GCN Architecture. Architecture The GCN 1.1 Release adds support for AMD's TrueAudio Technology which does calculations of audio effects "better" than the CPU and further improves the Powertune Technology. GPU It equips a GPU codenamed Venus PRO which has 10 Compute Units activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The Central Unit Initially Operates at 625MHz and goes up to 775MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The memory clock operates at 1000MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Crossfire, PowerTune Technology, Eyefinity, App Acceleration, HD3D, ZeroCore Power and other technologies. Power Consumption With a rated board TDP of 45W, it is suited for 17" or larger laptops. Performance Gaming benchmarks put its performance somewhat above NVIDIA's GeForce GT 750M. System Suggestions We recommend a Decent Processor (Intel Core i5 Mobile) and 8GB of RAM for a system with Radeon HD 8850M. | Overview GeForce GT 755M is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Kepler Architecture. Architecture The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs. Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU. GPU It equips a GPU Codenamed GK107-GT-755M which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is clocked at 980MHz. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1350MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 50W, it is suited for average sized laptops. Performance GeForce GT 755M is essentially a fast GeForce GTX 660M. Gaming benchmarks indicate its performance is only slightly below the desktop GeForce GTX 650. System Suggestions We recommend a decent processor (Intel Core i5 Mobile) and 8GB of RAM for a system with GeForce GT 755M. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |