Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 260 v3 GeForce GTX 670 PNY 2GB Edition
Red Dead Redemption 2 304% 65%
Halo: Reach 28% 48%
Cyberpunk 2077 455% 126%
Call of Duty: Modern Warfare 304% 65%
Doom Eternal 247% 42%
Microsoft Flight Simulator 455% 126%
Grand Theft Auto VI 517% 152%
Dragon Ball Z Kakarot 149% 2%
Star Wars: Jedi - Fallen Order 455% 126%
Need For Speed Heat 304% 65%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 670 PNY 2GB Edition are massively better than the Nvidia GeForce GTX 260 v3.

The GTX 670 has a 339 MHz higher core clock speed and 40 more Texture Mapping Units than the GTX 260. This results in the GTX 670 providing 61 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 670 has a 339 MHz higher core clock speed and 4 more Render Output Units than the GTX 260. This results in the GTX 670 providing 13.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 670 was released over three years more recently than the GTX 260, and so the GTX 670 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GTX 260 when running the latest games.

The GTX 670 has 1152 MB more video memory than the GTX 260, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 670 also has superior memory performance overall.

The GTX 670 has 80.4 GB/sec greater memory bandwidth than the GTX 260, which means that the memory performance of the GTX 670 is much better than the GTX 260.

The GeForce GTX 260 v3 has 216 Shader Processing Units and the GeForce GTX 670 PNY 2GB Edition has 1344. However, the actual shader performance of the GTX 260 is 286 and the actual shader performance of the GTX 670 is 1317. The GTX 670 having 1031 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 670 delivers a massively smoother and more efficient experience when processing graphical data than the GTX 260.

The GTX 670 transistor size technology is 27 nm (nanometers) smaller than the GTX 260. This means that the GTX 670 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 260.

The GeForce GTX 260 v3 requires 171 Watts to run and the GeForce GTX 670 PNY 2GB Edition requires 170 Watts. We would recommend a PSU with at least 500 Watts for the GTX 260 and a PSU with at least 500 Watts for the GTX 670. The GTX 260 requires 1 Watts more than the GTX 670 to run. The difference is not significant enough for the GTX 260 to have a noticeably larger impact on your yearly electricity bills than the GTX 670.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed576 MHzvs915 MHz
Boost Clock-vs980 MHz
ArchitectureTesla G200-103-B2Kepler GK104-325-A2
OC Potential Fair vs Good
Driver Support Poor vs Good
Release Date27 Nov 2008vs01 May 2012
GPU LinkGD LinkGD Link

Resolution Performance

1366x768 - green tick vs green tick -
vs green tick
vs green tick
vs green tick
3840x2160 - vs green tick

GPU Memory

Memory896 MBvs2048 MB
Memory Speed999 MHzvs1502 MHz
Memory Bus448 Bitvs256 Bit
Memory TypeGDDR3vsGDDR5
Memory Bandwidth111.9GB/secvs192.3GB/sec
L2 Cache 0 KB vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units216vs1344
Actual Shader Performance14%vs63%
Texture Mapping Units72vs112
Texture Rate41.5 GTexel/svs102.5 GTexel/s
Render Output Units28vs32
Pixel Rate16.1 GPixel/svs29.3 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs4096x2160
VGA Connections0vs0
DVI Connections2vs2
HDMI Connections0vs1
DisplayPort Connections-vs-

GPU Power Requirements

Max Power171 Wattsvs170 Watts
Recommended PSU500 Watts & 37 Ampsvs500 Watts & 30 Amps

GPU Features

Shader Model4.0vs5.0
Open GL3.3vs4.5
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended ProcessorIntel Core 2 Quad Q8200 2.33GHzvsIntel Core i5-3570K 3.4GHz
Recommended RAM6 GBvs8 GB
Maximum Recommended Gaming Resolution1600x900vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 260 v3 is a Performance Graphics Card based on the Second Revision of the Tesla Architecture.

Tesla was NVIDIA's First Unified Shader Architecture.

It equips a GPU Codenamed G200-103-B2 which has 9 Stream Multiprocessors activated and thus offers 216 Shader Processing Units, 72 TMUs and 28 ROPs. The Central Unit is clocked at 576MHz.

The GPU accesses a 896MB frame buffer of GDDR3, through a 448-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 999MHz.

DirectX 10.0 Support (10.0 Hardware Default) and support for SLI, NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.

Cooling Solution
The Cooling Solution consists of a Single-Fan.

Power Consumption
With a rated board TDP of 171W, it requires at least a 500W PSU and it requires at least two 6-pin available connectors.

Gaming benchmarks put its performance somewhat above a Radeon HD 4870, meaning it is much faster than GeForce GT 250.
GeForce GTX 670 PNY 2GB Edition is a renamed GeForce GTX 670 with no new features - not even a new cooling system. Its performance is exactly like the reference card.
Recommended CPU
Possible GPU Upgrades
GPU Variants