Recommended System Requirements | ||
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Game | GeForce GT 520 v4 | GeForce GT 730 v3 Gigabyte 2GB Edition |
Cyberpunk 2077 | 1783% | 1156% |
Hitman 3 | 2350% | 1533% |
Resident Evil 8 | 1783% | 1156% |
Assassins Creed: Valhalla | 1623% | 1048% |
FIFA 21 | 850% | 533% |
Grand Theft Auto VI | 2550% | 1667% |
Call of Duty: Black Ops Cold War | 1567% | 1011% |
Genshin Impact | 1783% | 1156% |
Far Cry 6 | 2625% | 1717% |
The Medium | 2250% | 1467% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 730 v3 Gigabyte 2GB Edition are significantly better than the Nvidia GeForce GT 520 v4.
The GT 730 has a 102 MHz higher core clock speed and the same number of Texture Mapping Units as the GT 520. This results in the GT 730 providing 1.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 730 has a 102 MHz higher core clock speed than the GT 520 and the same number of Render Output Units. This results in the GT 730 providing 0.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GT 730 was released over a year more recently than the GT 520, and so the GT 730 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 520.
The GT 730 has 1024 MB more video memory than the GT 520, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GT 730 also has superior memory performance overall.
The GT 730 has 20.8 GB/sec greater memory bandwidth than the GT 520, which means that the memory performance of the GT 730 is slightly better than the GT 520.
Both the GeForce GT 520 v4 and the GeForce GT 730 v3 Gigabyte 2GB Edition have 96 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the GT 730 is 134 and by the GT 520 is 134. Knowing that the shader performance of the GT 730 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
The GeForce GT 520 v4 requires 29 Watts to run and the GeForce GT 730 v3 Gigabyte 2GB Edition requires 49 Watts. We would recommend a PSU with at least 300 Watts for the GT 520 and a PSU with at least 300 Watts for the GT 730. The GT 730 requires 20 Watts more than the GT 520 to run. The difference is not significant enough for the GT 730 to have a noticeably larger impact on your yearly electricity bills than the GT 520.
Core Speed | 598 MHz | vs | ![]() | 700 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF119-300-A1 | Fermi GF108-400-A1 | |||
OC Potential | Good |
![]() |
vs |
![]() | Good |
Driver Support | Poor | vs | Poor | ||
Release Date | 20 Aug 2012 | vs | ![]() | 18 Jun 2014 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 3.8
|
vs | ![]() |
5.3
|
|
---|---|---|---|---|---|
1600x900 | 2.7
|
vs | ![]() |
3.8
|
|
1920x1080 | 2.1
|
vs | ![]() |
2.5
|
|
2560x1440 | 1.4
|
vs | ![]() |
1.9
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1024 MB | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 500 MHz | vs | ![]() | 900 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 8GB/sec | vs | ![]() | 28.8GB/sec | |
L2 Cache | 128 KB | vs | ![]() |
256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | ![]() | vs | ![]() | 96 |
---|---|---|---|---|---|
Actual Shader Performance | 6% | ![]() | vs | ![]() | 6% |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 16 | ![]() | vs | ![]() | 16 |
Texture Rate | 9.6 GTexel/s | vs | ![]() | 11.2 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 2.4 GPixel/s | vs | ![]() | 2.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 29 Watts | ![]() | vs | 49 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 22 Amps | ![]() | vs | ![]() | 300 Watts & 18 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Celeron G530 2.4GHz | ![]() | vs | Intel Pentium G3220 3.0GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 520 v4 is an OEM only, Entry-Level Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU codenamed GF119-300-A1 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 589MHz. Memory The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 500MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies. Cooling Solution The Cooling Solution consists of a Single-Fan. Power Consumption With a rated board TDP of 29W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance Gaming benchmarks put its performance on average with Radeon HD 6450. System Suggestions We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 520 v4. | GeForce GT 730 v3 Gigabyte 2GB Edition is a special edition of the middle-class GeForce GT 730 v3. This Edition comes with a special cooling solution which keeps the GPU cooler under load and no overclock out of the box. Performance-wise, it's as fast as the reference GeForce GT 730 v3. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |