Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 610M v5 GeForce GT 550M 2GB
Hitman 3 2573% 1489%
Cyberpunk 2077 1955% 1122%
Assassins Creed: Valhalla 1779% 1017%
FIFA 21 936% 516%
Grand Theft Auto VI 2791% 1619%
Call of Duty: Black Ops Cold War 1718% 981%
Resident Evil 8 1955% 1122%
Genshin Impact 1955% 1122%
Far Cry 6 2873% 1668%
The Medium 2464% 1424%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are significantly better than the Nvidia GeForce 610M v5.

The GeForce 610M v5 has a 60 MHz higher core clock speed than the GT 550M, but the GT 550M has 8 more Texture Mapping Units than the GeForce 610M v5. As a result, the GT 550M exhibits a 5.4 GTexel/s better Texture Fill Rate than the GeForce 610M v5. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 610M v5 has a 60 MHz higher core clock speed than the GT 550M and the same number of Render Output Units. This results in the GeForce 610M v5 providing 0.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 610M v5 was released less than a year after the GT 550M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce 610M v5 and the GeForce GT 550M 2GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GT 550M has 16 GB/sec greater memory bandwidth than the GeForce 610M v5, which means that the memory performance of the GT 550M is slightly better than the GeForce 610M v5.

The GeForce 610M v5 has 48 Shader Processing Units and the GeForce GT 550M 2GB has 96. However, the actual shader performance of the GeForce 610M v5 is 82 and the actual shader performance of the GT 550M is 142. The GT 550M having 60 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 550M delivers a slightly smoother and more efficient experience when processing graphical data than the GeForce 610M v5.

The GeForce 610M v5 requires 20 Watts to run and the GeForce GT 550M 2GB requires 35 Watts. The GT 550M requires 15 Watts more than the GeForce 610M v5 to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the GeForce 610M v5.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed800 MHzvs740 MHz
Boost Clock850 MHzvs-
ArchitectureFermi GF119Fermi GF108
OC Potential Poor vs Poor
Driver Support Poor vs Poor
Release Date07 Dec 2011vs06 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
4.3
vs green tick
5.3
1600x900
2.8
vs green tick
3.9
1920x1080
2
vs green tick
2.6
2560x1440
1.4
vs green tick
1.9
3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs2048 MB
Memory Speed800 MHzvs900 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth12.8GB/secvs28.8GB/sec
L2 Cache 128 KB vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units48vs96
Actual Shader Performance4%vs7%
Technology40nmvs40nm
Texture Mapping Units8vs16
Texture Rate6.4 GTexel/svs11.8 GTexel/s
Render Output Units4vs4
Pixel Rate3.2 GPixel/svs3 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections1vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power20 Wattsvs35 Watts
Recommended PSU--

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-2310M 2.1GHzvsIntel Core i3-2330M 2.2GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce 610M v5 is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF119 which has 1 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is initially clocked at 800MHz and goes up to 850MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 800MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 20W, it is suited for small laptops.

Performance
GeForce 610M v5 can be addressed as a slower GeForce GT 520MX.
Gaming benchmarks indicate its performance is on only slightly worse than the older GeForce GT 520MX.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 610M v5.
Overview
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-