Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game GeForce 610M v5 Quadro FX 1600M
Halo: Reach 518% 553%
Cyberpunk 2077 2573% 2721%
Red Dead Redemption 2 1845% 1954%
Dragon Ball Z Kakarot 1100% 1167%
Call of Duty: Modern Warfare 1845% 1954%
Doom Eternal 1573% 1666%
Microsoft Flight Simulator 2573% 2721%
Grand Theft Auto VI 2873% 3038%
FIFA 20 936% 994%
Need For Speed Heat 1845% 1954%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 610M v5 are very slightly better than the Nvidia Quadro FX 1600M.

The GeForce 610M v5 was released over three years more recently than the Quadro FX 1600M, and so the GeForce 610M v5 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 1600M when running the latest games.

The GeForce 610M v5 has 1536 MB more video memory than the Quadro FX 1600M, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the Quadro FX 1600M has superior memory performance.

The Quadro FX 1600M has 12.8 GB/sec greater memory bandwidth than the GeForce 610M v5, which means that the memory performance of the Quadro FX 1600M is slightly better than the GeForce 610M v5.

The GeForce 610M v5 has 48 Shader Processing Units but the Quadro FX 1600M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce 610M v5 transistor size technology is 40 nm (nanometers) smaller than the Quadro FX 1600M. This means that the GeForce 610M v5 is expected to run much cooler and achieve higher clock frequencies than the Quadro FX 1600M. While they exhibit similar graphical performance, the GeForce 610M v5 should consume less power than the Quadro FX 1600M.

The GeForce 610M v5 requires 20 Watts to run and the Quadro FX 1600M requires 50 Watts. The Quadro FX 1600M requires 30 Watts more than the GeForce 610M v5 to run. The difference is not significant enough for the Quadro FX 1600M to have a noticeably larger impact on your yearly electricity bills than the GeForce 610M v5.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed800 MHzvs625 MHz
Boost Clock850 MHzvs-
ArchitectureFermi GF119G84M
OC Potential Poor vs -
Driver Support Poor vs -
Release Date07 Dec 2011vs01 Jun 2007
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs -
green tick vs -
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs512 MB
Memory Speed800 MHzvs800 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth12.8GB/secvs25.6GB/sec
L2 Cache 128 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units48vs-
Actual Shader Performance4%vs-
Texture Mapping Units8vs-
Texture Rate6.4 GTexel/svs-
Render Output Units4vs-
Pixel Rate3.2 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections1vs-
DVI Connections1vs-
HDMI Connections1vs-
DisplayPort Connections-vs-

GPU Power Requirements

Max Power20 Wattsvs50 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs4.0
Open GL4.5vs2.1
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-2310M 2.1GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce 610M v5 is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF119 which has 1 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is initially clocked at 800MHz and goes up to 850MHz, in Turbo Mode.

The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 800MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 20W, it is suited for small laptops.

GeForce 610M v5 can be addressed as a slower GeForce GT 520MX.
Gaming benchmarks indicate its performance is on only slightly worse than the older GeForce GT 520MX.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 610M v5.
The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.
Recommended CPU
Possible GPU Upgrades
GPU Variants