Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 640M LE GeForce 710M
Cyberpunk 2077 1533% 1629%
Halo: Reach 278% 300%
Red Dead Redemption 2 1089% 1159%
Call of Duty: Modern Warfare 1089% 1159%
Doom Eternal 922% 982%
Dragon Ball Z Kakarot 633% 676%
Microsoft Flight Simulator 1533% 1629%
FIFA 20 533% 571%
Need For Speed Heat 1089% 1159%
Grand Theft Auto VI 1717% 1824%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 640M LE are very slightly better than the Nvidia GeForce 710M.

The GeForce 710M has a 275 MHz higher core clock speed than the GT 640M, but the GT 640M has 16 more Texture Mapping Units than the GeForce 710M. As a result, the GT 640M exhibits a 3.6 GTexel/s better Texture Fill Rate than the GeForce 710M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 710M has a 275 MHz higher core clock speed than the GT 640M, but the GT 640M has 8 more Render Output Units than the GeForce 710M. As a result, the GT 640M exhibits a 1.8 GPixel/s better Pixel Fill Rate than the GeForce 710M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 710M was released less than a year after the GT 640M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce GT 640M LE and the GeForce 710M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GT 640M has 14.4 GB/sec greater memory bandwidth than the GeForce 710M, which means that the memory performance of the GT 640M is slightly better than the GeForce 710M.

The GeForce GT 640M LE has 384 Shader Processing Units and the GeForce 710M has 96. However, the actual shader performance of the GT 640M is 192 and the actual shader performance of the GeForce 710M is 149. The GT 640M having 43 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 640M delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 710M.

The GeForce GT 640M LE requires 20 Watts to run and the GeForce 710M requires 15 Watts. The GT 640M requires 5 Watts more than the GeForce 710M to run. The difference is not significant enough for the GT 640M to have a noticeably larger impact on your yearly electricity bills than the GeForce 710M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed500 MHzvs775 MHz
Boost Clock-vs-
ArchitectureKepler GK107Fermi GF117-N14M-GL
OC Potential Great vs Poor
Driver Support Good vs Poor
Release Date22 Mar 2012vs09 Jan 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.3
green tick vs
5.2
1600x900
3.8
green tick vs
3.6
1920x1080
2.5
green tick vs green tick
2.5
2560x1440
1.9
green tick vs
1.8
3840x2160
1.3
green tick vs -

GPU Memory

Memory1024 MBvs1024 MB
Memory Speed900 MHzvs900 MHz
Memory Bus128 Bitvs64 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth28.8GB/secvs14.4GB/sec
L2 Cache 256 KB green tick vs 128 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units384vs96
Actual Shader Performance9%vs7%
Technology28nmvs28nm
Texture Mapping Units32vs16
Texture Rate16 GTexel/svs12.4 GTexel/s
Render Output Units16vs8
Pixel Rate8 GPixel/svs6.2 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections1vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power20 Wattsvs15 Watts
Recommended PSU--

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-3110M 2.4GHzvsIntel Core i3-3110M 2.4GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 640M LE is a Middle-Class Mobile Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK107 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is clocked at 500MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 20W, it is suited for small laptops.

Performance
Gaming benchmarks indicate its performance is on average with the older GeForce GT 555M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 640M LE.
Overview
GeForce 710M is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm Technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF117-N14M-GL which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 775MHz. Additionally, GF117 is built using a 28nm technology.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 15W, it is suited for small laptops.

Performance
GeForce GT 710M is essentially a fast GeForce GT 620M.
Gaming benchmarks indicate its performance is slightly below the older GeForce GT 540M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 710M.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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