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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 630M v2 Radeon HD 8610G
Cyberpunk 2077 1236% 1580%
Call of Duty Warzone 873% 1123%
Grand Theft Auto VI 1386% 1769%
Assassins Creed: Valhalla 1236% 1580%
Minecraft: Dungeons 927% 1191%
Maneater 736% 951%
Valorant 5% 20%
Saints Row 3 Remastered 470% 617%
Doom Eternal 891% 1146%
Mount and Blade 2: Bannerlord 836% 1077%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 630M v2 are noticeably better than the AMD Radeon HD 8610G.

The GT 630M has a 267 MHz higher core clock speed than the Radeon HD 8610G, but both GPUs exhibit the same Texture Fill Rate. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 630M has a 267 MHz higher core clock speed than the Radeon HD 8610G, but the Radeon HD 8610G has 4 more Render Output Units than the GT 630M. As a result, the Radeon HD 8610G exhibits a 1.1 GPixel/s better Pixel Fill Rate than the GT 630M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon HD 8610G was released over a year more recently than the GT 630M, and so the Radeon HD 8610G is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 630M.

The GT 630M has 2048 MB video memory, but the Radeon HD 8610G does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce GT 630M v2 has 96 Shader Processing Units and the Radeon HD 8610G has 384. However, the actual shader performance of the GT 630M is 154 and the actual shader performance of the Radeon HD 8610G is 240. The Radeon HD 8610G having 86 better shader performance is not particularly notable, as altogether the GT 630M performs better when taking into account other relevant data.

The Radeon HD 8610G transistor size technology is 8 nm (nanometers) smaller than the GT 630M. This means that the Radeon HD 8610G is expected to run very slightly cooler and achieve higher clock frequencies than the GT 630M.

The GeForce GT 630M v2 requires 33 Watts to run and the Radeon HD 8610G requires 25 Watts. The GT 630M requires 8 Watts more than the Radeon HD 8610G to run. The difference is not significant enough for the GT 630M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 8610G.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed800 MHzvs533 MHz
Boost Clock-vs626 MHz
ArchitectureFermi GF108Terascale 3
OC Potential Poor vs None
Driver Support Poor vs -
Release Date22 Mar 2012vs23 May 2013
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs -
green tick vs
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvsN/A
Memory Speed900 MHzvs667 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR5vsDDR3
Memory Bandwidth57.6GB/secvs21.3GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units96vs384
Actual Shader Performance7%vs12%
Texture Mapping Units16vs24
Texture Rate12.8 GTexel/svs12.8 GTexel/s
Render Output Units4vs8
Pixel Rate3.2 GPixel/svs4.3 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections1vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power33 Wattsvs25 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs5.0
Open GL4.5vs4.2
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-3210M 2.5GHz-
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1600x900vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 630M v2 is a fast-middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 800MHz.

The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 33W, it is suited for 15" or larger laptops.

GeForce GT 630M v2 is essentially a fast GeForce GT 555M v2.
Gaming benchmarks put its performance identical to a desktop GeForce GT 440.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 630M v2.
Radeon HD 8610G is an integrated mobile GPU, first seen on the ultra low-voltage APU A10-5745M, based on the 32nm, Terascale 3 architecture.
It offer 384 Shader Processing Units, 24 TMUs and 8 ROPs, on a DDR3 memory interface of either a 128-bit bus width, if the laptop system RAM's is dual-channelled, or a 64-bit bus width, if not. The central units runs at 533MHz and goes up to 626MHz, in Turbo Mode. The memory clock can operate up to 667MHz, as the max memory supported by the CPU is DDR3-1333.
Its performance depends heavily on whether or not the memory is dual-channelled. Benchmarks put its performance on level with today's middle-class GPUs such as GeForce GT 540M-GeForce GT 630M or Radeon HD 7650M/7670M. Therefore, modern demanding games can be played with medium detail.
Recommended CPU
Possible GPU Upgrades
GPU Variants