Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 5500 Mobile Iris Graphics 6100 Mobile
Cyberpunk 2077 1629% 1236%
Red Dead Redemption 2 1159% 873%
Call of Duty: Modern Warfare 1159% 873%
Doom Eternal 982% 736%
Microsoft Flight Simulator 1629% 1236%
Grand Theft Auto VI 1824% 1386%
Need For Speed Heat 1159% 873%
Wolcen: Lords of Mayhem 712% 527%
Star Wars: Jedi - Fallen Order 1629% 1236%
Planet Zoo 1253% 945%

In terms of overall gaming performance, the graphical capabilities of the Intel Iris Graphics 6100 Mobile are noticeably better than the Intel HD Graphics 5500 Mobile.

The Graphics 6100 has a 200 MHz higher core clock speed and 4 more Texture Mapping Units than the Graphics 5500. This results in the Graphics 6100 providing 2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Graphics 6100 has a 200 MHz higher core clock speed and 1 more Render Output Units than the Graphics 5500. This results in the Graphics 6100 providing 0.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

Both the HD Graphics 5500 Mobile and the Iris Graphics 6100 Mobile were released at the same time, so are likely to be quite similar.

The HD Graphics 5500 Mobile and the Iris Graphics 6100 Mobile have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The memory bandwidth of the HD Graphics 5500 Mobile and the Iris Graphics 6100 Mobile are the same, which means the Graphics 5500 and the Graphics 6100 have equal limitations when it comes to graphical data transfer.

The HD Graphics 5500 Mobile has 24 Shader Processing Units and the Iris Graphics 6100 Mobile has 48. However, the actual shader performance of the Graphics 5500 is 182 and the actual shader performance of the Graphics 6100 is 422. The Graphics 6100 having 240 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 6100 delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 5500.

The HD Graphics 5500 Mobile requires 15 Watts to run and the Iris Graphics 6100 Mobile requires 28 Watts. The Graphics 6100 requires 13 Watts more than the Graphics 5500 to run. The difference is not significant enough for the Graphics 6100 to have a noticeably larger impact on your yearly electricity bills than the Graphics 5500.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed100 MHzvs300 MHz
Boost Clock950 MHzvs1100 MHz
ArchitectureBroadwell GT2Broadwell GT3
OC Potential None vs None
Driver Support Ok vs -
Release Date05 Jan 2015vs05 Jan 2015
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.2
green tick vs -
1600x900
3.6
vs green tick
4.5
1920x1080
2.5
vs green tick
2.8
2560x1440
1.8
vs green tick
2
3840x2160
1.3
vs green tick
1.4

GPU Memory

MemoryN/AvsN/A
Memory Speed933 MHzvs933 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth29.9GB/secvs29.9GB/sec
L2 Cache 512 KB green tick vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units24vs48
Actual Shader Performance9%vs20%
Technology14nmvs14nm
Texture Mapping Units4vs8
Texture Rate0.4 GTexel/svs2.4 GTexel/s
Render Output Units1vs2
Pixel Rate0.1 GPixel/svs0.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power15 Wattsvs28 Watts
Recommended PSU--

GPU Features

DirectX12.0vs11.2
Shader Model5.0vs5.0
Open GL4.4vs4.3
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsno
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 5500 Mobile are Integrated Graphics in some of Intel's ULV Broadwell Processors.

Architecture
The Broadwell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT2 which offers 24 Shader Processing Units, 4 TMUs and 1 ROPs. The Central Unit Initially Runs at 100MHz and goes up to 950MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
Gaming benchmarks put its performance almost on level with a dedicated GeForce GT 540M.

System Suggestions
We recommend 4GB of RAM for a system with Intel HD Graphics 5500 Mobile.
Overview
Intel Iris Graphics 6100 Mobile are Integrated Graphics in some of Intel's ULV Broadwell Processors.

Architecture
The Broadwell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT3 which offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 300MHz and goes up to 1100MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 933MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
The Most Powerful Variant Offers Performance slightly above a dedicated GeForce GT 720M.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.

System Suggestions
We recommend 4GB of RAM for a system with Intel Iris Graphics 6100 Mobile.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants

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