Recommended System Requirements | ||
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Game | GeForce GT 730 v3 Gigabyte 2GB Edition | Radeon HD 5550 512MB |
Cyberpunk 2077 | 1156% | 1151% |
Hitman 3 | 1533% | 1528% |
Resident Evil 8 | 1156% | 1151% |
Assassins Creed: Valhalla | 1048% | 1045% |
FIFA 21 | 533% | 531% |
Grand Theft Auto VI | 1667% | 1661% |
Call of Duty: Black Ops Cold War | 1011% | 1007% |
Genshin Impact | 1156% | 1151% |
Far Cry 6 | 1717% | 1711% |
The Medium | 1467% | 1461% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 5550 512MB are marginally better than the Nvidia GeForce GT 730 v3 Gigabyte 2GB Edition.
The GT 730 has a 150 MHz higher core clock speed and the same number of Texture Mapping Units as the HD 5550. This results in the GT 730 providing 2.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 730 has a 150 MHz higher core clock speed than the HD 5550, but the HD 5550 has 4 more Render Output Units than the GT 730. As a result, the HD 5550 exhibits a 1.6 GPixel/s better Pixel Fill Rate than the GT 730. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GT 730 was released over three years more recently than the HD 5550, and so the GT 730 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the HD 5550 when running the latest games.
The GT 730 has 1536 MB more video memory than the HD 5550, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the HD 5550 has superior memory performance.
The HD 5550 has 35.2 GB/sec greater memory bandwidth than the GT 730, which means that the memory performance of the HD 5550 is noticeably better than the GT 730.
The GeForce GT 730 v3 Gigabyte 2GB Edition has 96 Shader Processing Units and the Radeon HD 5550 512MB has 320. However, the actual shader performance of the GT 730 is 134 and the actual shader performance of the HD 5550 is 114. The GT 730 having 20 better shader performance is not particularly notable, as altogether the HD 5550 performs better when taking into account other relevant data.
The GeForce GT 730 v3 Gigabyte 2GB Edition requires 49 Watts to run and the Radeon HD 5550 512MB requires 39 Watts. We would recommend a PSU with at least 300 Watts for the GT 730 and a PSU with at least 400 Watts for the HD 5550. The GT 730 requires 10 Watts more than the HD 5550 to run. The difference is not significant enough for the GT 730 to have a noticeably larger impact on your yearly electricity bills than the HD 5550.
Core Speed | 700 MHz | ![]() | vs | 550 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Fermi GF108-400-A1 | Evergreen Redwood LE | |||
OC Potential | Good |
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vs | Fair | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 18 Jun 2014 | ![]() | vs | 09 Feb 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.3
|
![]() |
vs | - | |
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1600x900 | 3.8
|
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vs | - | |
1920x1080 | 2.5
|
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vs | - | |
2560x1440 | 1.9
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 2048 MB | ![]() | vs | 512 MB | |
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Memory Speed | 900 MHz | vs | ![]() | 1000 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | vs | ![]() | GDDR5 | |
Memory Bandwidth | 28.8GB/sec | vs | ![]() | 64GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | vs | ![]() | 320 | |
---|---|---|---|---|---|
Actual Shader Performance | 6% | ![]() | vs | 5% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 16 | ![]() | vs | ![]() | 16 |
Texture Rate | 11.2 GTexel/s | ![]() | vs | 8.8 GTexel/s | |
Render Output Units | 4 | vs | ![]() | 8 | |
Pixel Rate | 2.8 GPixel/s | vs | ![]() | 4.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 49 Watts | vs | ![]() | 39 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 18 Amps | ![]() | vs | 400 Watts & 24 Amps |
DirectX | 12.0 | ![]() | vs | 11 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 3.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Pentium G3220 3.0GHz | vs | ![]() | Intel Pentium Dual Core E5500 2.8GHz | |
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Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | GeForce GT 730 v3 Gigabyte 2GB Edition is a special edition of the middle-class GeForce GT 730 v3. This Edition comes with a special cooling solution which keeps the GPU cooler under load and no overclock out of the box. Performance-wise, it's as fast as the reference GeForce GT 730 v3. | The Evergreen series is a family of GPUs developed by AMD graphics products division. The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as 'R8xx'. ATI held a press event in the USS Hornet museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February of 2010, completing what has appeared to be most of ATI's Evergreen GPU lineup. Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having trouble keeping the 5800 and 5900 series in stock. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |