Recommended System Requirements | ||
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Game | GeForce GT 730 v3 Gigabyte 2GB Edition | Intel HD Graphics 4200 Desktop |
Cyberpunk 2077 | 1156% | 1688% |
Hitman 3 | 1533% | 2226% |
Assassins Creed: Valhalla | 1048% | 1535% |
Resident Evil 8 | 1156% | 1688% |
FIFA 21 | 533% | 802% |
Grand Theft Auto VI | 1667% | 2416% |
Call of Duty: Black Ops Cold War | 1011% | 1482% |
The Medium | 1467% | 2131% |
Genshin Impact | 1156% | 1688% |
Far Cry 6 | 1717% | 2487% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 730 v3 Gigabyte 2GB Edition are significantly better than the Intel HD Graphics 4200 Desktop.
The GT 730 has a 500 MHz higher core clock speed and 12 more Texture Mapping Units than the Graphics 4200. This results in the GT 730 providing 10.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 730 has a 500 MHz higher core clock speed and 2 more Render Output Units than the Graphics 4200. This results in the GT 730 providing 2.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GT 730 was released less than a year after the Graphics 4200, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GT 730 has 2048 MB video memory, but the Graphics 4200 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce GT 730 v3 Gigabyte 2GB Edition has 96 Shader Processing Units and the HD Graphics 4200 Desktop has 20. However, the actual shader performance of the GT 730 is 134 and the actual shader performance of the Graphics 4200 is 83. The GT 730 having 51 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 730 delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 4200.
The Graphics 4200 transistor size technology is 18 nm (nanometers) smaller than the GT 730. This means that the Graphics 4200 is expected to run slightly cooler and achieve higher clock frequencies than the GT 730.
The GeForce GT 730 v3 Gigabyte 2GB Edition requires 49 Watts to run and the HD Graphics 4200 Desktop requires 20 Watts. We would recommend a PSU with at least 300 Watts for the GT 730. The GT 730 requires 29 Watts more than the Graphics 4200 to run. The difference is not significant enough for the GT 730 to have a noticeably larger impact on your yearly electricity bills than the Graphics 4200.
Core Speed | 700 MHz | ![]() | vs | 200 MHz | |
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Boost Clock | - | vs | ![]() | 850 MHz | |
Architecture | Fermi GF108-400-A1 | Haswell | |||
OC Potential | Good |
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vs | None | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 18 Jun 2014 | ![]() | vs | 01 Jul 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.3
|
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vs | - | |
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1600x900 | 3.8
|
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vs | - | |
1920x1080 | 2.5
|
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vs | - | |
2560x1440 | 1.9
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 2048 MB | ![]() | vs | N/A | |
---|---|---|---|---|---|
Memory Speed | 900 MHz | ![]() | vs | 800 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 28.8GB/sec | ![]() | vs | 25.6GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | 0 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | ![]() | vs | 20 | |
---|---|---|---|---|---|
Actual Shader Performance | 6% | ![]() | vs | 4% | |
Technology | 40nm | vs | ![]() | 22nm | |
Texture Mapping Units | 16 | ![]() | vs | 4 | |
Texture Rate | 11.2 GTexel/s | ![]() | vs | 0.8 GTexel/s | |
Render Output Units | 4 | ![]() | vs | 2 | |
Pixel Rate | 2.8 GPixel/s | ![]() | vs | 0.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 49 Watts | vs | ![]() | 20 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 18 Amps | - |
DirectX | 12.0 | ![]() | vs | 11.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | Intel Pentium G3220 3.0GHz | - | |||
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Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | GeForce GT 730 v3 Gigabyte 2GB Edition is a special edition of the middle-class GeForce GT 730 v3. This Edition comes with a special cooling solution which keeps the GPU cooler under load and no overclock out of the box. Performance-wise, it's as fast as the reference GeForce GT 730 v3. | Intel HD Graphics 4200 Mobile are integrated graphics in the ULV Haswell Desktop processors. Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface. Best case scenario, the Intel HD Graphics 4200 Desktop perform slightly above Intel HD 4000 Graphics, though some variants actually perform worse and so most modern demanding games will have to be played with the lowest settings, while a few aren't even playable. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |