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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 980 EVGA Hydro Copper 4GB Edition GeForce GTX 770 Leadtek Hurricane III Edition
Red Dead Redemption 2 12% 40%
Cyberpunk 2077 20% 93%
Doom Eternal 25% 21%
Call of Duty: Modern Warfare 12% 40%
Dragon Ball Z Kakarot 46% 13%
Halo: Reach 72% 55%
Microsoft Flight Simulator 20% 93%
Star Wars: Jedi - Fallen Order 20% 93%
Grand Theft Auto VI 34% 115%
Need For Speed Heat 12% 40%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 980 EVGA Hydro Copper 4GB Edition are significantly better than the Nvidia GeForce GTX 770 Leadtek Hurricane III Edition.

The GTX 980 has a 232 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 770. This results in the GTX 980 providing 29.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 980 has a 232 MHz higher core clock speed and 32 more Render Output Units than the GTX 770. This results in the GTX 980 providing 48.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 980 was released over a year more recently than the GTX 770, and so the GTX 980 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 770.

Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.

The GeForce GTX 980 EVGA Hydro Copper 4GB Edition and the GeForce GTX 770 Leadtek Hurricane III Edition have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GTX 980 has 0.1 GB/sec greater memory bandwidth than the GTX 770, which means that the memory performance of the GTX 980 is marginally better than the GTX 770.

The GeForce GTX 980 EVGA Hydro Copper 4GB Edition has 2048 Shader Processing Units and the GeForce GTX 770 Leadtek Hurricane III Edition has 1536. However, the actual shader performance of the GTX 980 is 3851 and the actual shader performance of the GTX 770 is 1706. The GTX 980 having 2145 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 980 delivers a massively smoother and more efficient experience when processing graphical data than the GTX 770.

The GeForce GTX 980 EVGA Hydro Copper 4GB Edition requires 165 Watts to run and the GeForce GTX 770 Leadtek Hurricane III Edition requires 230 Watts. We would recommend a PSU with at least 500 Watts for the GTX 980 and a PSU with at least 600 Watts for the GTX 770. The GTX 770 requires 65 Watts more than the GTX 980 to run. The difference is significant enough that the GTX 770 may have an adverse affect on your yearly electricity bills in comparison to the GTX 980.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed1291 MHzvs1059 MHz
Boost Clock1393 MHzvs1111 MHz
ArchitectureMaxwell GM204-400-A1Kepler GK104-425-A2
OC Potential Poor vs Poor
Driver Support Great vs Good
Release Date19 Sep 2014vs30 May 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900
10
green tick vs green tick
10
1920x1080
10
green tick vs
8.7
2560x1440
8.2
green tick vs
6.3
3840x2160
6.1
green tick vs
4.7

GPU Memory

Memory4096 MBvs4096 MB
Memory Speed1753 MHzvs1752 MHz
Memory Bus256 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth224.4GB/secvs224.3GB/sec
L2 Cache 2048 KB green tick vs 512 KB
Delta Color Compression yes vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units2048vs1536
Actual Shader Performance100%vs82%
Technology28nmvs28nm
Texture Mapping Units128vs128
Texture Rate165.2 GTexel/svs135.6 GTexel/s
Render Output Units64vs32
Pixel Rate82.6 GPixel/svs33.9 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)5120x3200vs4096x2160
VGA Connections0vs0
DVI Connections1vs2
HDMI Connections1vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power165 Wattsvs230 Watts
Recommended PSU500 Watts & 42 Ampsvs600 Watts & 42 Amps

GPU Features

DirectX12.1vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i7-4770K 4-Core 3.5GHzvsIntel Core i5-4670K 3.4GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution2560x1440vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 980 EVGA Hydro Copper 4GB Edition is a special edition of NVIDIA's high-end GeForce GTX 980 4GB created by EVGA. It features a new Cooling Solution and overclocking out of the box. Read below to know more.

Overclock Out of The Box
The Central Unit now runs at 1291MHz, instead of 1126MHz. Boost Clock is now of 1393MHz, instead of 1216MHz. Memory Clock was left untouched.

Cooling Solution
The reference NVIDIA Single-Fan Cooling System has been replaced by EVGA's Hydro Cooling Solution. This means the card runs cooler under load.

Performance
Benchmarks indicate a 10% performance over the reference GeForce GTX 980 4GB.
GeForce GTX 770 Leadtek Hurricane III Edition is a special edition of the high-end GeForce GTX 770.
This edition comes with a custom triple fan cooling solution which by itself should allow a slight performance boost, as GeForce GTX 770 benefits from the GPU Boost 2.0 technology.
Also, it has been overclocked out of the box from 1046MHz to 1059MHz while its boost clock is now of 1111MHz. The memory clock was left untouched.
Benchmarks indicate a 3% performance boost when compared to the reference card.
Note: This card has 2GB and 4GB versions. Both offer the same performance.
Recommended CPU
Possible GPU Upgrades
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GPU Variants
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