Recommended System Requirements | ||
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Game | GeForce 8300 GS | Radeon X1050 |
Cyberpunk 2077 | 7433% | 7640% |
Hitman 3 | 9700% | 9968% |
Assassins Creed: Valhalla | 6790% | 6979% |
The Medium | 9300% | 9558% |
Resident Evil 8 | 7433% | 7640% |
FIFA 21 | 3700% | 3804% |
Call of Duty: Black Ops Cold War | 6567% | 6749% |
Grand Theft Auto VI | 10500% | 10790% |
Genshin Impact | 7433% | 7640% |
Far Cry 6 | 10800% | 11099% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8300 GS are marginally better than the AMD Radeon X1050.
The GeForce 8300 GS has a 50 MHz higher core clock speed and 4 more Texture Mapping Units than the Radeon X1050. This results in the GeForce 8300 GS providing 2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since the GeForce 8300 GS supports up to DirectX 10.0.
The GeForce 8300 GS has a 50 MHz higher core clock speed than the Radeon X1050 and the same number of Render Output Units. This results in the GeForce 8300 GS providing 0.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce 8300 GS was released less than a year after the Radeon X1050, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The GeForce 8300 GS has 384 MB more video memory than the Radeon X1050, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce 8300 GS also has superior memory performance overall.
The GeForce 8300 GS has 7.5 GB/sec greater memory bandwidth than the Radeon X1050, which means that the memory performance of the GeForce 8300 GS is marginally better than the Radeon X1050.
The GeForce 8300 GS has 8 Shader Processing Units and the Radeon X1050 has 4. However, the actual shader performance of the GeForce 8300 GS is 9 and the actual shader performance of the Radeon X1050 is 1. The GeForce 8300 GS having 8 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 8300 GS delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon X1050.
The GeForce 8300 GS transistor size technology is 30 nm (nanometers) smaller than the Radeon X1050. This means that the GeForce 8300 GS is expected to run slightly cooler and achieve higher clock frequencies than the Radeon X1050. While they exhibit similar graphical performance, the GeForce 8300 GS should consume less power than the Radeon X1050.
The GeForce 8300 GS requires 40 Watts to run and the Radeon X1050 requires 24 Watts. We would recommend a PSU with at least 300 Watts for the GeForce 8300 GS and a PSU with at least 300 Watts for the Radeon X1050. The GeForce 8300 GS requires 16 Watts more than the Radeon X1050 to run. The difference is not significant enough for the GeForce 8300 GS to have a noticeably larger impact on your yearly electricity bills than the Radeon X1050.
Core Speed | 450 MHz | ![]() | vs | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Tesla G86 | RV370 | |||
OC Potential | Fair |
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vs | Fair | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 01 Jul 2007 | ![]() | vs | 07 Dec 2006 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
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1600x900 | 1.4
|
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vs | - | |
1920x1080 | 0.7
|
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vs | - | |
2560x1440 | 0.5
|
![]() |
vs | - | |
3840x2160 | 0.2
|
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vs | - |
Memory | 512 MB | ![]() | vs | 128 MB | |
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Memory Speed | 800 MHz | ![]() | vs | 333 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR2 | ![]() | vs | ![]() | DDR2 |
Memory Bandwidth | 12.8GB/sec | ![]() | vs | 5.3GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 8 | ![]() | vs | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 80nm | ![]() | vs | 110nm | |
Texture Mapping Units | 8 | ![]() | vs | 4 | |
Texture Rate | 3.6 GTexel/s | ![]() | vs | 1.6 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 1.8 GPixel/s | ![]() | vs | 1.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 40 Watts | vs | ![]() | 24 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 18 Amps | ![]() | vs | ![]() | 300 Watts & 18 Amps |
DirectX | 10.0 | ![]() | vs | 9 | |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | 2.0 | |
Open GL | 3.3 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | 2 GB | - | |||
Maximum Recommended Gaming Resolution | 800x600 | ![]() | - |
Performance Value | ![]() |
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Mini Review | The GeForce 8 Series, a computer graphics processing unit, is the eighth generation of NVIDIA's GeForce line. The third major GPU architecture developed at NVIDIA, the GeForce 8 represents the company's first unified shader architecture. It competed primarily against ATI's Radeon HD 2000-series cards. There has been, at times, controversy over the naming of GeForce 8 series chips, including due to previous-generation chips being repackaged with minor changes (or possibly none at all) with the new names implying they are derived from the newly-introduced GPU chip design featured by the flagship products. | Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture. It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt. Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |