Recommended System Requirements | ||
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Game | FirePro S9150 | GeForce GTX 580 SLI |
Cyberpunk 2077 | 62% | 35% |
Assassins Creed: Valhalla | 48% | 24% |
Call of Duty: Black Ops Cold War | 44% | 20% |
Hitman 3 | 111% | 76% |
Grand Theft Auto VI | 128% | 90% |
FIFA 21 | 18% | 32% |
Far Cry 6 | 135% | 96% |
Genshin Impact | 62% | 35% |
World of Warcraft: Shadowlands | 133% | 94% |
Watch Dogs Legion | 57% | 31% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 580 SLI are noticeably better than the AMD FirePro S9150.
The FirePro S9150 has a 128 MHz higher core clock speed and 48 more Texture Mapping Units than the GTX 580. This results in the FirePro S9150 providing 59.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The FirePro S9150 has a 128 MHz higher core clock speed than the GTX 580, but the GTX 580 has 32 more Render Output Units than the FirePro S9150. As a result, the GTX 580 exhibits a 16.5 GPixel/s better Pixel Fill Rate than the FirePro S9150. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The FirePro S9150 was released over three years more recently than the GTX 580, and so the FirePro S9150 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GTX 580 when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The FirePro S9150 has 13312 MB more video memory than the GTX 580, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The GTX 580 has 64.8 GB/sec greater memory bandwidth than the FirePro S9150, which means that the memory performance of the GTX 580 is much better than the FirePro S9150.
The FirePro S9150 has 2816 Shader Processing Units and the GeForce GTX 580 SLI has 1024. However, the actual shader performance of the FirePro S9150 is 2534 and the actual shader performance of the GTX 580 is 1581. The FirePro S9150 having 953 better shader performance is not particularly notable, as altogether the GTX 580 performs better when taking into account other relevant data.
The FirePro S9150 transistor size technology is 12 nm (nanometers) smaller than the GTX 580. This means that the FirePro S9150 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 580.
The FirePro S9150 requires 235 Watts to run and the GeForce GTX 580 SLI requires 488 Watts. The GTX 580 requires 253 Watts more than the FirePro S9150 to run. The difference is significant enough that the GTX 580 may have an adverse affect on your yearly electricity bills in comparison to the FirePro S9150.
Core Speed | 900 MHz | ![]() | vs | 772 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | GCN 2.0 Hawaii XT GL | Fermi GF110-375-A1 (x2) | |||
OC Potential | Good |
![]() |
vs | Fair | |
Driver Support | - | vs | Poor | ||
Release Date | 01 Aug 2014 | ![]() | vs | 01 Nov 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
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1600x900 | - | ![]() |
vs | ![]() |
- |
1920x1080 | - | vs | ![]() |
9.1
|
|
2560x1440 | - | ![]() |
vs | ![]() |
- |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 16384 MB | ![]() | vs | 3072 MB | |
---|---|---|---|---|---|
Memory Speed | 1250 MHz | ![]() | vs | 1002 MHz | |
Memory Bus | 512 Bit | vs | ![]() | 768 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 320GB/sec | vs | ![]() | 384.8GB/sec | |
L2 Cache | 1024 KB | vs | ![]() |
1536 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2816 | ![]() | vs | 1024 | |
---|---|---|---|---|---|
Actual Shader Performance | 100% | ![]() | vs | 76% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 176 | ![]() | vs | 128 | |
Texture Rate | 158.4 GTexel/s | ![]() | vs | 98.8 GTexel/s | |
Render Output Units | 64 | vs | ![]() | 96 | |
Pixel Rate | 57.6 GPixel/s | vs | ![]() | 74.1 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 235 Watts | ![]() | vs | 488 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.2 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.2 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Xeon E7-8890 v2 | vs | ![]() | Intel Core i7-880 Quad 3.06GHz | |
---|---|---|---|---|---|
Recommended RAM | 16 GB | vs | ![]() | 8 GB | |
Maximum Recommended Gaming Resolution | 5760x1600 | ![]() | vs | 1920x1080 |
Performance Value | ![]() |
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Mini Review | FirePro S9150 is a server GPU based on the 28nm GCN architecture. It's based on the Hawaii XT Core (same used on Radeon R9 290X) and therefore offers 2816 Shader Processing Units, 176 TMUs and 64 ROPs on a 512-bit interface of fast GDDR5. The central unit is clocked 900MHz while the memory clock operates at 1250MHZ. Compared to Radeon R9 290X, its central unit is slightly lower and overall its gaming performance is lower than Radeon R9 290X because the latter benefits from certified gaming drivers which unlock the GCN's architecture potential while FirePro S9150 is made for professional applications. Therefore, expect its performance to be between 10% and 15% worse than Radeon R9 290X. | GeForce GTX 580 SLI is a solution of two GeForce GTX 580 put together using NVIDIA'S SLI technology. Check the page of GeForce GTX 580 to know more about its chip. As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, is up to around 43% better than a single GeForce GTX 580 performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce GTX 580. Expect this combination to draw up to 490 Watt though the average power consumption should be slightly lower. Even the most demanding games will run at the highest settings. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |