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Gaming Performance Comparison

Recommended System Requirements
Game Radeon R4 7050B GeForce 320M
Red Dead Redemption 2 1669% 2278%
Cyberpunk 2077 2330% 3167%
Dragon Ball Z Kakarot 991% 1367%
Microsoft Flight Simulator 2330% 3167%
Call of Duty: Modern Warfare 1669% 2278%
Doom Eternal 1421% 1944%
FIFA 20 842% 1167%
Grand Theft Auto VI 2602% 3533%
Need For Speed Heat 1669% 2278%
Halo: Reach 462% 656%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R4 7050B are significantly better than the Nvidia GeForce 320M.

The Radeon R4 7050B has a 103 MHz higher core clock speed than the GeForce 320M, but the GeForce 320M has 8 more Texture Mapping Units than the Radeon R4 7050B. As a result, the GeForce 320M exhibits a 2.8 GTexel/s better Texture Fill Rate than the Radeon R4 7050B. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Radeon R4 7050B has a 103 MHz higher core clock speed than the GeForce 320M, but the GeForce 320M has 4 more Render Output Units than the Radeon R4 7050B. As a result, the GeForce 320M exhibits a 1.4 GPixel/s better Pixel Fill Rate than the Radeon R4 7050B. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon R4 7050B was released over three years more recently than the GeForce 320M, and so the Radeon R4 7050B is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 320M when running the latest games.

The Radeon R4 7050B and the GeForce 320M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The Radeon R4 7050B has 4.3 GB/sec greater memory bandwidth than the GeForce 320M, which means that the memory performance of the Radeon R4 7050B is marginally better than the GeForce 320M.

The Radeon R4 7050B has 192 Shader Processing Units and the GeForce 320M has 48. However, the actual shader performance of the Radeon R4 7050B is 69 and the actual shader performance of the GeForce 320M is 45. The Radeon R4 7050B having 24 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon R4 7050B delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 320M.

The Radeon R4 7050B transistor size technology is 12 nm (nanometers) smaller than the GeForce 320M. This means that the Radeon R4 7050B is expected to run slightly cooler and achieve higher clock frequencies than the GeForce 320M. While they exhibit similar graphical performance, the Radeon R4 7050B should consume less power than the GeForce 320M.

The Radeon R4 7050B requires 17 Watts to run and the GeForce 320M requires 23 Watts. The GeForce 320M requires 6 Watts more than the Radeon R4 7050B to run. The difference is not significant enough for the GeForce 320M to have a noticeably larger impact on your yearly electricity bills than the Radeon R4 7050B.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed553 MHzvs450 MHz
Boost Clock-vs-
ArchitectureKaveriTesla MCP89
OC Potential None vs Poor
Driver Support - vs Poor
Release Date30 Jun 2014vs01 Apr 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900 - vs green tick
2.4
1920x1080 - vs green tick
1.7
2560x1440 - green tick vs green tick -
3840x2160 - vs green tick
0.1

GPU Memory

MemoryN/AvsN/A
Memory Speed800 MHzvs667 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth25.6GB/secvs21.3GB/sec
L2 Cache 1024 KB green tick vs 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units192vs48
Actual Shader Performance3%vs2%
Technology28nmvs40nm
Texture Mapping Units8vs16
Texture Rate4.4 GTexel/svs7.2 GTexel/s
Render Output Units4vs8
Pixel Rate2.2 GPixel/svs3.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power17 Wattsvs23 Watts
Recommended PSU--

GPU Features

DirectX11.2vs10.0
Shader Model5.0vs4.1
Open GL4.3vs3.3
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsno
Comparison

GPU Supporting Hardware

Recommended Processor APU A6-7050B Dual-CorevsIntel Core i3-M330 2.13GHz
Recommended RAM4 GBvs2 GB
Maximum Recommended Gaming Resolution1280x720vs1024x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon R4 7050B is an integrated Graphics Card in the APU A6-7050B.

It is based on the Graphics Core Next Architecture and offers 192 Shader Processing Units, 8 TMUs and 4 ROPs. While the central unit is set at 553MHz, the memory bus-width will depend on whether or not the system's RAM is dual-channeled and the operating memory clock, on its frequency. Thus, it can be either 64-bit or 128-bit and up to 800MHz.
The Graphics Card also shares the processor's L2 Cache of 1MB. Therefore, it reduces the need to resort to its memory bandwidth.

Overall, the Graphics Card's performance depends a lot on the system configuration. Best case scenario, expect performance similar to an integrated Intel HD 4000.
The card is only suited for gaming below 720p and all modern demanding games can be played at least on low settings.
Overview
GeForce 320M is an Integrated Mobile Graphics Card based on the Second Revision of the Tesla Architecture.

Architecture
Tesla was NVIDIA's First Unified Shader Architecture.

GPU
It equips a GPU Codenamed Tesla MCP89 which has 4 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 450MHz.

Memory
The GPU also Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 256MB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Features
DirectX 10.1 Support (10.0 Hardware Default) and support for NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.

Power Consumption
With a rated board TDP of 14W, it may be used on very small notebooks.

Performance
Gaming benchmarks put its performance considerably above the desktop GeForce 210.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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