Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Quadro4 550 XGL Radeon 3000
Red Dead Redemption 2 8006% 7885%
Halo: Reach 2476% 2437%
Cyberpunk 2077 11036% 10870%
Call of Duty: Modern Warfare 8006% 7885%
Doom Eternal 6870% 6766%
Microsoft Flight Simulator 11036% 10870%
Grand Theft Auto VI 12286% 12101%
Dragon Ball Z Kakarot 4900% 4825%
Star Wars: Jedi - Fallen Order 11036% 10870%
Need For Speed Heat 8006% 7885%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon 3000 are marginally better than the Nvidia Quadro4 550 XGL.

The Radeon 3000 has a 230 MHz higher core clock speed and the same number of Texture Mapping Units as the Quadro4 550 XGL. This results in the Radeon 3000 providing 0.9 GTexel/s better texturing performance. Neither of these GPUs support DirectX 10 or higher, so Texture Rate holds more weight than when comparing more modern GPUs.

The Radeon 3000 has a 230 MHz higher core clock speed than the Quadro4 550 XGL and the same number of Render Output Units. This results in the Radeon 3000 providing 0.9 GPixel/s better pixeling performance. The Radeon 3000 supports up to DirectX 9.0b, so pixeling performance is not particularly relevant for this GPU. It would be relevant for comparing the Quadro4 550 XGL with other old GPUs, but in this case it is probably safe to say that the Radeon 3000 is superior.

The Radeon 3000 was released over three years more recently than the Quadro4 550 XGL, and so the Radeon 3000 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro4 550 XGL when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Quadro4 550 XGL has 64 MB video memory, but the Radeon 3000 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Quadro4 550 XGL has 2 Shader Processing Units and the Radeon 3000 has 40. However, the actual shader performance of the Quadro4 550 XGL is 1 and the actual shader performance of the Radeon 3000 is 13. The Radeon 3000 having 12 better shader performance is not particularly notable, as altogether the Quadro4 550 XGL performs better when taking into account other relevant data.

The Radeon 3000 transistor size technology is 95 nm (nanometers) smaller than the Quadro4 550 XGL. This means that the Radeon 3000 is expected to run massively cooler and achieve higher clock frequencies than the Quadro4 550 XGL. While they exhibit similar graphical performance, the Radeon 3000 should consume less power than the Quadro4 550 XGL.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed270 MHzvs500 MHz
Boost Clock-vs-
ArchitectureNV17 A3RS760
OC Potential Poor vs -
Driver Support - vs -
Release Date19 Feb 2002vs01 Jan 2009
GPU LinkGD LinkGD Link

GPU Memory

Memory64 MBvsN/A
Memory Speed200 MHzvs-
Memory Bus128 Bitvs32 Bit
Memory TypeDDRvsDDR2
Memory Bandwidth3.2GB/secvs-
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units2vs40
Actual Shader Performance0%vs1%
Texture Mapping Units4vs4
Texture Rate1.1 GTexel/svs2 GTexel/s
Render Output Units4vs4
Pixel Rate1.1 GPixel/svs2 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)-vs-
VGA Connections0vs0
DVI Connections2vs0
HDMI Connections0vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

Shader Model1.3vs2.0
Open GL1.5vs2.0
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewQuadro4 550 XGL is a professional graphics card that will deliver similar gaming performance to GeForce4 MX 460, though worse due to the lack of support for gaming drivers, lower memory bandwidth and reduced frame buffer size, as well as a lower clocked central unit.Radeon 3000 (IGP) is an integrated GPU on the AMD 760G Chipset. It's manufactured with a 55nm technology but it's not based on the shader unified R600 architecture and therefore pixel and vertex shaders work separately (thus does not support DirectX 10).
It's based on the RS760 Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of standard DDR2. The central unit runs, commonly, at up to 500MHz and the memory clock's operating speed depends on the system RAM's speed.
Radeon 3000's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed.
Radeon 3000 is related to Radeon HD 3200 but unlike the latter, does not offer DirectX 10 support. Both DirectX 10 and DirectX 11 games aren't supported.
Recommended CPU
Possible GPU Upgrades
GPU Variants