Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Quadro4 550 XGL Radeon X1550
Red Dead Redemption 2 8006% 3938%
Cyberpunk 2077 11036% 5447%
Doom Eternal 6870% 3372%
Dragon Ball Z Kakarot 4900% 2391%
Call of Duty: Modern Warfare 8006% 3938%
Microsoft Flight Simulator 11036% 5447%
FIFA 20 4218% 2051%
Grand Theft Auto VI 12286% 6070%
Star Wars: Jedi - Fallen Order 11036% 5447%
Need For Speed Heat 8006% 3938%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1550 are massively better than the Nvidia Quadro4 550 XGL.

The Radeon X1550 was released over three years more recently than the Quadro4 550 XGL, and so the Radeon X1550 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro4 550 XGL when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Radeon X1550 has 192 MB more video memory than the Quadro4 550 XGL, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon X1550 also has superior memory performance overall.

The Radeon X1550 has 9.6 GB/sec greater memory bandwidth than the Quadro4 550 XGL, which means that the memory performance of the Radeon X1550 is marginally better than the Quadro4 550 XGL.

The Quadro4 550 XGL has 2 Shader Processing Units and the Radeon X1550 has 4. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.

The Radeon X1550 requires 27 Watts to run but there is no entry for the Quadro4 550 XGL. We would recommend a PSU with at least 420 Watts for the Radeon X1550, but we do not have a recommended PSU wattage for the Quadro4 550 XGL.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed270 MHzvs550 MHz
Boost Clock-vs-
ArchitectureNV17 A3RV516
OC Potential Poor vs -
Driver Support - vs -
Release Date19 Feb 2002vs08 Jan 2007
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory64 MBvs256 MB
Memory Speed200 MHzvs400 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDRvsDDR2
Memory Bandwidth3.2GB/secvs12.8GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units2vs4
Actual Shader Performance0%vs0%
Technology150nmvs-
Texture Mapping Units4vs-
Texture Rate1.1 GTexel/svs-
Render Output Units4vs-
Pixel Rate1.1 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2048x1536
VGA Connections0vs1
DVI Connections2vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-27 Watts
Recommended PSU-420 Watts & 30 Amps

GPU Features

DirectX8.1vs9
Shader Model1.3vs3.0
Open GL1.5vs2.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewQuadro4 550 XGL is a professional graphics card that will deliver similar gaming performance to GeForce4 MX 460, though worse due to the lack of support for gaming drivers, lower memory bandwidth and reduced frame buffer size, as well as a lower clocked central unit.Radeon X1550 is an entry-level GPU based on the 80nm variant of the R500 architecture.
It's based on the RV516 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard DDR. The central unit runs at 550MHz and the memory clock operates at up to 400MHz.
It's therefore an underclocked Radeon X1300 PRO (although a 600MHz version is also available and will offer identical performance) with Crossfire support. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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