Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Quadro4 780 XGL Radeon X1300 XT
Halo: Reach 1474% 1474%
Cyberpunk 2077 6706% 6706%
Red Dead Redemption 2 4854% 4854%
Dragon Ball Z Kakarot 2956% 2956%
Call of Duty: Modern Warfare 4854% 4854%
Microsoft Flight Simulator 6706% 6706%
Doom Eternal 4159% 4159%
Grand Theft Auto VI 7469% 7469%
FIFA 20 2539% 2539%
Need For Speed Heat 4854% 4854%

In terms of overall gaming performance, the graphical capabilities of the Quadro4 780 XGL and the X1300 XT are equal.

The X1300 XT was released over three years more recently than the Quadro4 780 XGL, and so the X1300 XT is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro4 780 XGL when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The X1300 XT has 128 MB more video memory than the Quadro4 780 XGL, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the X1300 XT also has superior memory performance overall.

The X1300 XT has 8.4 GB/sec greater memory bandwidth than the Quadro4 780 XGL, which means that the memory performance of the X1300 XT is marginally better than the Quadro4 780 XGL.

The Quadro4 780 XGL has 4 Shader Processing Units and the Radeon X1300 XT has 12. However, the actual shader performance of the Quadro4 780 XGL is 1 and the actual shader performance of the X1300 XT is 4. The X1300 XT having 3 better shader performance and an altogether better performance when taking into account other relevant data means that the X1300 XT delivers a marginally smoother and more efficient experience when processing graphical data than the Quadro4 780 XGL.

The Radeon X1300 XT requires 22 Watts to run but there is no entry for the Quadro4 780 XGL.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed275 MHzvs500 MHz
Boost Clock-vs-
ArchitectureNV28RV530
OC Potential Poor vs Poor
Driver Support - vs -
Release Date01 Nov 2002vs12 Aug 2006
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory128 MBvs256 MB
Memory Speed275 MHzvs400 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDRvsDDR2
Memory Bandwidth4.4GB/secvs12.8GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units4vs12
Actual Shader Performance0%vs0%
Technology150nmvs-
Texture Mapping Units8vs-
Texture Rate2.2 GTexel/svs-
Render Output Units4vs-
Pixel Rate1.1 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs-
VGA Connections0vs1
DVI Connections2vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-22 Watts
Recommended PSU--

GPU Features

DirectX8.1vs9.0c
Shader Model1.3vs3.0
Open GL1.5vs2.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewQuadro4 780 XGL is a professional graphics card that will deliver similar gaming performance to GeForce4 Ti 4400, though worse due to the lack of support for gaming drivers.Radeon X1300 XT is an entry-level GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 12 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard DDR2. The central unit runs at 500MHz and the memory clock operates at up to 400MHz.
Despite featuring more Pixel and Vertex Shaders, Radeon X1300 XT consumes less power than X1300 PRO due to being equipped with energy efficient DDR2 (against DDR X1300 PRO) and featuring a lower clocked central unit.
Still, its performance is quite limited and so today's modern games are only playable at the lowest settings or unplayable at all. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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