Recommended System Requirements | ||
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Game | GeForce 6150 LE | GeForce 3 Ti 200 |
Cyberpunk 2077 | 22961% | 7433% |
Assassins Creed: Valhalla | 20992% | 6790% |
Call of Duty: Black Ops Cold War | 20308% | 6567% |
FIFA 21 | 11533% | 3700% |
Grand Theft Auto VI | 32349% | 10500% |
Hitman 3 | 29900% | 9700% |
Genshin Impact | 22961% | 7433% |
Far Cry 6 | 33267% | 10800% |
World of Warcraft: Shadowlands | 32961% | 10700% |
Watch Dogs Legion | 22145% | 7167% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 3 Ti 200 are massively better than the Nvidia GeForce 6150 LE.
The GeForce 6150 LE was released over three years more recently than the 3 Ti, and so the GeForce 6150 LE is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 3 Ti when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 3 Ti has 64 MB video memory, but the GeForce 6150 LE does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce 6150 LE has 2 Shader Processing Units and the GeForce 3 Ti 200 has 4. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
Core Speed | 425 MHz | ![]() | vs | 175 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | C51 | NV20 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 11 Oct 2004 | ![]() | vs | 01 Oct 2001 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 64 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 200 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | - | vs | ![]() | DDR | |
Memory Bandwidth | - | vs | ![]() | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 90nm | ![]() | vs | - | |
Texture Mapping Units | 1 | ![]() | vs | - | |
Texture Rate | 0.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 1 | ![]() | vs | - | |
Pixel Rate | 0.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | 8.1 | |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | 1.1 | |
Open GL | 2.1 | ![]() | vs | 1.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Weak integrated graphics. None of today's modern games will run smoothly. | GeForce 3 Ti 200 is a very old GPU part of the GeForce 3 Series released by NVIDIA in 2001. It only supports DirectX up to 8.1 so even DirectX 9 games are most likely unplayable. That being said, the 64MB video memory and very low core clock doom its performance from the start. Therefore, almost all today's games are unplayable, even at the lowest settings. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |