Recommended System Requirements | ||
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Game | GeForce 6150 LE | GeForce4 MX 420 |
Cyberpunk 2077 | 22961% | 16766% |
Hitman 3 | 29900% | 21840% |
Resident Evil 8 | 22961% | 16766% |
Assassins Creed: Valhalla | 20992% | 15325% |
FIFA 21 | 11533% | 8407% |
Grand Theft Auto VI | 32349% | 23631% |
Call of Duty: Black Ops Cold War | 20308% | 14825% |
Genshin Impact | 22961% | 16766% |
Far Cry 6 | 33267% | 24303% |
The Medium | 28676% | 20945% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce4 MX 420 are significantly better than the Nvidia GeForce 6150 LE.
The GeForce 6150 LE was released over a year more recently than the GeForce4 MX 420, and so the GeForce 6150 LE is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce4 MX 420.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The GeForce4 MX 420 has 64 MB video memory, but the GeForce 6150 LE does not have an entry, so the two GPUs cannot be reliably compared in this area.
Both the GeForce 6150 LE and the GeForce4 MX 420 have 2 Shader Processing Units. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
Core Speed | 425 MHz | ![]() | vs | 250 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | C51 | NV17 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 11 Oct 2004 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 64 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 166 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | - | vs | ![]() | DDR | |
Memory Bandwidth | - | vs | ![]() | 1.3GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | ![]() | vs | ![]() | 2 |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 90nm | ![]() | vs | - | |
Texture Mapping Units | 1 | ![]() | vs | - | |
Texture Rate | 0.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 1 | ![]() | vs | - | |
Pixel Rate | 0.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | 7 | |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | - | |
Open GL | 2.1 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Weak integrated graphics. None of today's modern games will run smoothly. | GeForce4 MX 420 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 64MB, it can't play today's games. Even old games from 2003 will require reduced settings. |
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Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |