Recommended System Requirements | ||
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Game | GeForce 6150 LE | Intel GMA 3100 |
Cyberpunk 2077 | 22961% | 6790% |
Hitman 3 | 29900% | 8863% |
Assassins Creed: Valhalla | 20992% | 6202% |
The Medium | 28676% | 8498% |
Resident Evil 8 | 22961% | 6790% |
FIFA 21 | 11533% | 3376% |
Call of Duty: Black Ops Cold War | 20308% | 5998% |
Grand Theft Auto VI | 32349% | 9595% |
Genshin Impact | 22961% | 6790% |
Far Cry 6 | 33267% | 9870% |
In terms of overall gaming performance, the graphical capabilities of the Intel GMA 3100 are massively better than the Nvidia GeForce 6150 LE.
The GMA 3100 was released over a year more recently than the GeForce 6150 LE, and so the GMA 3100 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce 6150 LE.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The GMA 3100 has 256 MB video memory, but the GeForce 6150 LE does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce 6150 LE has 2 Shader Processing Units and the GMA 3100 has 128. However, the actual shader performance of the GeForce 6150 LE is 1 and the actual shader performance of the GMA 3100 is 51. The GMA 3100 having 50 better shader performance and an altogether better performance when taking into account other relevant data means that the GMA 3100 delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 6150 LE.
The GMA 3100 requires 17 Watts to run but there is no entry for the GeForce 6150 LE.
Core Speed | 425 MHz | ![]() | vs | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | C51 | Bearlake | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 11 Oct 2004 | vs | ![]() | 30 Jun 2007 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | N/A | |
---|---|---|---|---|---|
Memory Speed | - | vs | - | ||
Memory Bus | 128 Bit | ![]() | vs | - | |
Memory Type | - | vs | - | ||
Memory Bandwidth | - | vs | - | ||
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 128 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | vs | ![]() | 2% | |
Technology | 90nm | ![]() | vs | - | |
Texture Mapping Units | 1 | ![]() | vs | - | |
Texture Rate | 0.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 1 | ![]() | vs | - | |
Pixel Rate | 0.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | 2048x1536 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 17 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | ![]() | 9 |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | 2.0 | |
Open GL | 2.1 | ![]() | vs | 1.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Weak integrated graphics. None of today's modern games will run smoothly. | The Intel Graphics Media Accelerator, or GMA, is Intel's current line of integrated graphics processors built into various motherboard chipsets. These integrated graphics products allow a computer to be built without a separate graphics card, which can reduce cost, power consumption and noise. They are commonly found on low-priced notebook and desktop computers as well as business computers, which do not need high levels of graphics capability. 90% of all PCs sold have integrated graphics. They rely on the computer's main memory for storage, which imposes a performance penalty, as both the CPU and GPU have to access memory over the same bus. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |