Recommended System Requirements | ||
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Game | GeForce 6150 LE | GeForce 6200 |
Hitman 3 | 29900% | 25245% |
Cyberpunk 2077 | 22961% | 19383% |
Assassins Creed: Valhalla | 20992% | 17719% |
Resident Evil 8 | 22961% | 19383% |
FIFA 21 | 11533% | 9728% |
Grand Theft Auto VI | 32349% | 27314% |
Call of Duty: Black Ops Cold War | 20308% | 17141% |
Genshin Impact | 22961% | 19383% |
Far Cry 6 | 33267% | 28090% |
The Medium | 28676% | 24210% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 6200 are noticeably better than the Nvidia GeForce 6150 LE.
The GeForce 6150 LE was released less than a year after the GeForce 6200, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The GeForce 6200 has 256 MB video memory, but the GeForce 6150 LE does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce 6150 LE has 2 Shader Processing Units and the GeForce 6200 has 4. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
Core Speed | 425 MHz | ![]() | vs | 300 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | C51 | NV43 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 11 Oct 2004 | ![]() | vs | 02 Jan 2004 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 256 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 275 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | - | vs | ![]() | DDR2 | |
Memory Bandwidth | - | vs | ![]() | 8.8GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 90nm | ![]() | vs | - | |
Texture Mapping Units | 1 | ![]() | vs | - | |
Texture Rate | 0.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 1 | ![]() | vs | - | |
Pixel Rate | 0.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | ![]() | 9.0c |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | ![]() | 3.0 |
Open GL | 2.1 | ![]() | vs | 1.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
---|
Mini Review | Weak integrated graphics. None of today's modern games will run smoothly. | The NVIDIA GeForce 6500 and 6200 graphics processing units (GPUs) featuring NVIDIA TurboCache technology take full advantage of the PCI Express bus to deliver the turbocharged system performance you need to play all the hottest games and applications. |
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Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |