Recommended System Requirements | ||
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Game | GeForce 6150 LE | Radeon 8500 Series 64MB |
Cyberpunk 2077 | 22961% | 5911% |
Assassins Creed: Valhalla | 20992% | 5397% |
Call of Duty: Black Ops Cold War | 20308% | 5219% |
Hitman 3 | 29900% | 7719% |
Grand Theft Auto VI | 32349% | 8357% |
FIFA 21 | 11533% | 2932% |
Far Cry 6 | 33267% | 8597% |
Genshin Impact | 22961% | 5911% |
World of Warcraft: Shadowlands | 32961% | 8517% |
Watch Dogs Legion | 22145% | 5698% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon 8500 Series 64MB are massively better than the Nvidia GeForce 6150 LE.
The GeForce 6150 LE was released over three years more recently than the 8500 Series, and so the GeForce 6150 LE is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 8500 Series when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 8500 Series has 64 MB video memory, but the GeForce 6150 LE does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce 6150 LE has 2 Shader Processing Units and the Radeon 8500 Series 64MB has 4. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
Core Speed | 425 MHz | ![]() | vs | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | C51 | R200 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 11 Oct 2004 | ![]() | vs | 02 Jan 2001 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 64 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 550 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | - | vs | ![]() | DDR | |
Memory Bandwidth | - | vs | ![]() | 8.8GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 90nm | ![]() | vs | - | |
Texture Mapping Units | 1 | ![]() | vs | - | |
Texture Rate | 0.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 1 | ![]() | vs | - | |
Pixel Rate | 0.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | 2048x1536 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | - | |
DVI Connections | 1 | ![]() | vs | - | |
HDMI Connections | 1 | ![]() | vs | - | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | 8.1 | |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | 1.4 | |
Open GL | 2.1 | ![]() | vs | 1.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Weak integrated graphics. None of today's modern games will run smoothly. | The Radeon R200 is the second generation of Radeon graphics chips from ATI Technologies. The architecture features 3D acceleration based upon Microsoft Direct3D 8.0 and OpenGL 1.3, a major improvement in features and performance compared to the preceding Radeon R100 design. The GPU also includes 2D GUI acceleration, video acceleration, and multiple display outputs. 'R200' refers to the development codename of the initially released GPU of the generation. It is the basis for a variety of other succeeding products. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |