Recommended System Requirements | ||
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Game | GeForce 6150 LE | Quadro FX 2000 |
Cyberpunk 2077 | 22961% | 5975% |
Hitman 3 | 29900% | 7803% |
Assassins Creed: Valhalla | 20992% | 5456% |
Resident Evil 8 | 22961% | 5975% |
FIFA 21 | 11533% | 2965% |
Grand Theft Auto VI | 32349% | 8448% |
Call of Duty: Black Ops Cold War | 20308% | 5276% |
The Medium | 28676% | 7481% |
Genshin Impact | 22961% | 5975% |
Far Cry 6 | 33267% | 8690% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro FX 2000 are massively better than the Nvidia GeForce 6150 LE.
The GeForce 6150 LE was released over a year more recently than the FX 2000, and so the GeForce 6150 LE is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the FX 2000.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The FX 2000 has 128 MB video memory, but the GeForce 6150 LE does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce 6150 LE has 2 Shader Processing Units and the Quadro FX 2000 has 4. However, the actual shader performance of the GeForce 6150 LE is 1 and the actual shader performance of the FX 2000 is 2. The FX 2000 having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the FX 2000 delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 6150 LE.
Core Speed | 425 MHz | ![]() | vs | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | C51 | NV30GL | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 11 Oct 2004 | ![]() | vs | 01 Jan 2003 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 128 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 400 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | - | vs | ![]() | DDR2 | |
Memory Bandwidth | - | vs | ![]() | 12.8GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 90nm | ![]() | vs | - | |
Texture Mapping Units | 1 | ![]() | vs | - | |
Texture Rate | 0.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 1 | ![]() | vs | - | |
Pixel Rate | 0.4 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | ![]() | 9.0a |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | 2.0 | |
Open GL | 2.1 | ![]() | vs | 1.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Weak integrated graphics. None of today's modern games will run smoothly. | Quadro FX 2000 is a professional GPU with special drivers certified for certain professional applications which aren't even produced anymore. The chip offers slow DDR2 on a 128-bit memory interface and 4 Pixel Shaders. Its gaming performance is beneath today's integrated solutions. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |