Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics P3000 GeForce 6800 Ultra
Halo: Reach 799% 617%
Cyberpunk 2077 3789% 3001%
Dragon Ball Z Kakarot 1646% 1292%
Red Dead Redemption 2 2731% 2157%
Call of Duty: Modern Warfare 2731% 2157%
Microsoft Flight Simulator 3789% 3001%
Doom Eternal 2334% 1841%
Grand Theft Auto VI 4225% 3349%
FIFA 20 1408% 1103%
Need For Speed Heat 2731% 2157%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 6800 Ultra are noticeably better than the Intel HD Graphics P3000.

The HD Graphics P3000 was released over three years more recently than the GeForce 6800 Ultra, and so the HD Graphics P3000 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 6800 Ultra when running the latest games.

The GeForce 6800 Ultra has 256 MB video memory, but the HD Graphics P3000 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics P3000 has 12 Shader Processing Units and the GeForce 6800 Ultra has 22. However, the actual shader performance of the HD Graphics P3000 is 32 and the actual shader performance of the GeForce 6800 Ultra is 9. The HD Graphics P3000 having 23 better shader performance is not particularly notable, as altogether the GeForce 6800 Ultra performs better when taking into account other relevant data.

The GeForce 6800 Ultra requires 124 Watts to run but there is no entry for the HD Graphics P3000.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed850 MHzvs400 MHz
Boost Clock-vs-
ArchitectureSandy BridgeNV40/NV45
OC Potential None vs -
Driver Support - vs -
Release Date01 Apr 2011vs01 Mar 2005
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs256 MB
Memory Speed667 MHzvs550 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth21.3GB/secvs35.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units12vs22
Actual Shader Performance2%vs0%
Technology32nmvs-
Texture Mapping Units1vs-
Texture Rate0.9 GTexel/svs-
Render Output Units1vs-
Pixel Rate0.9 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections0vs0
DVI Connections0vs2
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-124 Watts
Recommended PSU--

GPU Features

DirectX10.1vs9.0c
Shader Model4.0vs3.0
Open GL3.1vs1.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel HD Graphics P3000 is an integrated GFX on some of Intel's Xeon Server CPUs.
Based on the Sandy Bridge architecture, it features 12 Shader Processing Units, supports openGL up to 3.1, Shader up to 4.0 and DirectX 10.1. Just like other integrated GPUs, it uses system memory and the max memory supported is DDR3-1333, meaning the max memory speed is 667MHz. The CPUs only support up to dual-channel memory, meaning a 128 bits bus is the largest bus width supported. It comes clocked at 850MHz but the Turbo Boost of the CPU can set it up to 1350MHz.
The performance depends on the CPU its embedded and on the type of system ram installed but overall is on level with NVIDIA'S old entry level GPUs.
The groundbreaking new NVIDIA GeForce 6800 graphics processing units (GPUs) and their revolutionary technologies power worlds where reality and fantasy meet; worlds in which new standards are set for visual realism and quality, performance, and video functionality. The GeForce 6800 GPUs deliver powerful, elegant graphics to drench your senses, immersing you in unparalleled worlds of visual effects for the ultimate PC experience.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
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