Recommended System Requirements | ||
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Game | Radeon R9 M290X Crossfire | GeForce GTX 770M |
Hitman 3 | 88% | 242% |
Cyberpunk 2077 | 45% | 163% |
Assassins Creed: Valhalla | 33% | 140% |
Resident Evil 8 | 45% | 163% |
FIFA 21 | 27% | 33% |
Grand Theft Auto VI | 104% | 270% |
Call of Duty: Black Ops Cold War | 28% | 133% |
Genshin Impact | 45% | 163% |
Far Cry 6 | 110% | 280% |
The Medium | 81% | 228% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R9 M290X Crossfire are significantly better than the Nvidia GeForce GTX 770M.
The R9 M290X has a 39 MHz higher core clock speed and 80 more Texture Mapping Units than the GeForce GTX 770M. This results in the R9 M290X providing 71.1 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The R9 M290X has a 39 MHz higher core clock speed and 40 more Render Output Units than the GeForce GTX 770M. This results in the R9 M290X providing 34.9 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The R9 M290X was released less than a year after the GeForce GTX 770M, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The R9 M290X has 1024 MB more video memory than the GeForce GTX 770M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the R9 M290X also has superior memory performance overall.
The R9 M290X has 211 GB/sec greater memory bandwidth than the GeForce GTX 770M, which means that the memory performance of the R9 M290X is massively better than the GeForce GTX 770M.
The Radeon R9 M290X Crossfire has 2560 Shader Processing Units and the GeForce GTX 770M has 960. However, the actual shader performance of the R9 M290X is 1958 and the actual shader performance of the GeForce GTX 770M is 779. The R9 M290X having 1179 better shader performance and an altogether better performance when taking into account other relevant data means that the R9 M290X delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GTX 770M.
The Radeon R9 M290X Crossfire requires 200 Watts to run and the GeForce GTX 770M requires 75 Watts. The R9 M290X requires 125 Watts more than the GeForce GTX 770M to run. The difference is significant enough that the R9 M290X may have an adverse affect on your yearly electricity bills in comparison to the GeForce GTX 770M.
Core Speed | 850 MHz | ![]() | vs | 811 MHz | |
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Boost Clock | 900 MHz | ![]() | vs | - | |
Architecture | GCN 1.1 Neptune XT (x2) | Kepler GK106-N14E-GS-A1 | |||
OC Potential | Fair |
![]() |
vs |
![]() | Fair |
Driver Support | Great |
![]() | vs | Good | |
Release Date | 01 Jan 2014 | ![]() | vs | 30 May 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 10
|
![]() |
vs | 8.4
|
|
1920x1080 | 8.8
|
![]() |
vs | 6.5
|
|
2560x1440 | 6.4
|
![]() |
vs | 4.4
|
|
3840x2160 | 4.8
|
![]() |
vs | 2.7
|
Memory | 4096 MB | ![]() | vs | 3072 MB | |
---|---|---|---|---|---|
Memory Speed | 1200 MHz | ![]() | vs | 1002 MHz | |
Memory Bus | 512 Bit | ![]() | vs | 192 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 307.2GB/sec | ![]() | vs | 96.2GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | 384 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2560 | ![]() | vs | 960 | |
---|---|---|---|---|---|
Actual Shader Performance | 94% | ![]() | vs | 37% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 160 | ![]() | vs | 80 | |
Texture Rate | 136 GTexel/s | ![]() | vs | 64.9 GTexel/s | |
Render Output Units | 64 | ![]() | vs | 24 | |
Pixel Rate | 54.4 GPixel/s | ![]() | vs | 19.5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 200 Watts | vs | ![]() | 75 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.4 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-4930MX 4-Core 3.0GHz | vs | ![]() | Intel Core i7-4700MQ 4-Core 2.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Radeon R9 M290X Crossfire is a solution of two Radeon R9 M290X put together using AMD'S Crossfire technology. Check the page of Radeon R9 M290X to know more about its chip. Crossfire relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, is up to twice as better as a single Radeon R9 M290X performing by itself but at times (depending whether or not the 3D game supports crossfire or in the graphics driver) it performed worse than a single Radeon R9 M290X. Even the most demanding games will run at the highest settings. | Overview GeForce GTX 770M is a Performance Mobile Graphics Card based on the first revision of the Kepler Architecture. Architecture The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs. Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU. GPU It equips a GPU Codenamed Kepler GK106-N14E-GS-A1 which has 5 Stream Multiprocessors activated and thus offers 960 Shader Processing Units, 80 TMUs and 24 ROPs. The Central Unit is clocked at 811MHz. Memory The GPU accesses a 3GB frame buffer of fast GDDR5, through a 192-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1002MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 75W, it is suited for large laptops. Performance GeForce GTX 770M is essentially a fast GeForce GTX 675MX. Gaming benchmarks indicate its performance is slightly better than the older GeForce GTX 675MX. System Suggestions We recommend a Powerful Processor (Intel Core i7 Mobile) and 8GB of RAM for a system with GeForce GTX 770M. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |