Recommended System Requirements | ||
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Game | Radeon HD 6290 | Radeon HD 4290 |
Cyberpunk 2077 | 2913% | 4297% |
Hitman 3 | 3820% | 5620% |
Assassins Creed: Valhalla | 2656% | 3921% |
Resident Evil 8 | 2913% | 4297% |
FIFA 21 | 1420% | 2118% |
Grand Theft Auto VI | 4140% | 6087% |
Call of Duty: Black Ops Cold War | 2567% | 3791% |
The Medium | 3660% | 5386% |
Genshin Impact | 2913% | 4297% |
Far Cry 6 | 4260% | 6262% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 6290 are significantly better than the AMD Radeon HD 4290.
The Radeon HD 4290 has a 50 MHz higher core clock speed than the Radeon HD 6290, but the Radeon HD 6290 has 4 more Texture Mapping Units than the Radeon HD 4290. As a result, the Radeon HD 6290 exhibits a 2.4 GTexel/s better Texture Fill Rate than the Radeon HD 4290. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 4290 has a 50 MHz higher core clock speed than the Radeon HD 6290 and the same number of Render Output Units. This results in the Radeon HD 4290 providing 0.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 6290 was released over a year more recently than the Radeon HD 4290, and so the Radeon HD 6290 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD 4290.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon HD 6290 has 896 MB more video memory than the Radeon HD 4290, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon HD 6290 also has superior memory performance overall.
The Radeon HD 6290 has 12.8 GB/sec greater memory bandwidth than the Radeon HD 4290, which means that the memory performance of the Radeon HD 6290 is slightly better than the Radeon HD 4290.
The Radeon HD 6290 has 80 Shader Processing Units and the Radeon HD 4290 has 40. However, the actual shader performance of the Radeon HD 6290 is 26 and the actual shader performance of the Radeon HD 4290 is 18. The Radeon HD 6290 having 8 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 6290 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 4290.
The Radeon HD 6290 transistor size technology is 15 nm (nanometers) smaller than the Radeon HD 4290. This means that the Radeon HD 6290 is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 4290. While they exhibit similar graphical performance, the Radeon HD 6290 should consume less power than the Radeon HD 4290.
The Radeon HD 6290 requires 19 Watts to run but there is no entry for the Radeon HD 4290. We would recommend a PSU with at least 250 Watts for the Radeon HD 6290.
Core Speed | 650 MHz | vs | ![]() | 700 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Terascale Cedar LE | RS880D | |||
OC Potential | Fair |
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vs | None | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 04 Dec 2011 | ![]() | vs | 01 Mar 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 2.8
|
![]() |
vs | - | |
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1600x900 | 2.1
|
![]() |
vs | - | |
1920x1080 | 1.5
|
![]() |
vs | - | |
2560x1440 | 1.1
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1024 MB | ![]() | vs | N/A | |
---|---|---|---|---|---|
Memory Speed | 800 MHz | ![]() | vs | - | |
Memory Bus | 64 Bit | ![]() | vs | 32 Bit | |
Memory Type | GDDR3 | ![]() | vs | DDR2 | |
Memory Bandwidth | 12.8GB/sec | ![]() | vs | - | |
L2 Cache | 128 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 80 | ![]() | vs | 40 | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | ![]() | 1% |
Technology | 40nm | ![]() | vs | 55nm | |
Texture Mapping Units | 8 | ![]() | vs | 4 | |
Texture Rate | 5.2 GTexel/s | ![]() | vs | 2.8 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 2.6 GPixel/s | vs | ![]() | 2.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 19 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 250 Watts & 18 Amps | - |
DirectX | 11.0 | ![]() | vs | 10.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 4.3 | ![]() | vs | 3.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | Intel Celeron G440 1.6GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 2 GB | - | |||
Maximum Recommended Gaming Resolution | 1024x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 6290 is an entry-level Graphics Card based on the first revision of the Terascale Architecture. Architecture Terascale was AMD's first Unified Shader Architecture. In addition to being manufactured with a 40nm Technology, against the 55nm of previous Graphics Cards, it supports DirectX 10 and the Shaders now called Shader Processing Units have been redesigned and do all the Graphical work of Pixel and Vertex Shaders. GPU It equips a GPU codenamed Cedar PRO which has 1 Compute Units activated and thus offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Operates at 650MHz. Memory The GPU accesses a 1GB frame buffer of GDDR3, through a 64-bit memory interface. The memory clock operates at 800MHz. The size of the frame buffer is exaggerated and in no way benefits the GPU. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Eyefinity, Stream Acceleration, PowerPlay and other technologies. Cooling Solution The Cooling Solution consists of a Single-Fan. Power Consumption With a rated board TDP of 18W, it requires at least a 250W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance Radeon HD 6290 is a direct re-brand of Radeon HD 5450. Gaming benchmarks indicate its performance is extremely limited and even the older GeForce GT 220 is still faster. System Suggestions We recommend a modest processor (Intel Celeron) and 2GB of RAM for a system with Radeon HD 6290. | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |