Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Radeon R7 250X GeForce GT 530
Cyberpunk 2077 465% 1533%
Red Dead Redemption 2 312% 1089%
Dragon Ball Z Kakarot 154% 633%
Halo: Reach 31% 278%
Microsoft Flight Simulator 465% 1533%
Call of Duty: Modern Warfare 312% 1089%
FIFA 20 119% 533%
Doom Eternal 254% 922%
Grand Theft Auto VI 529% 1717%
Need For Speed Heat 312% 1089%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R7 250X are massively better than the Nvidia GeForce GT 530.

The Radeon R7 250X has a 250 MHz higher core clock speed and 24 more Texture Mapping Units than the GeForce GT 530. This results in the Radeon R7 250X providing 26.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Radeon R7 250X has a 250 MHz higher core clock speed and 12 more Render Output Units than the GeForce GT 530. This results in the Radeon R7 250X providing 12.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon R7 250X was released over a year more recently than the GeForce GT 530, and so the Radeon R7 250X is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce GT 530.

The Radeon R7 250X has 1024 MB more video memory than the GeForce GT 530, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon R7 250X also has superior memory performance overall.

The Radeon R7 250X has 43.2 GB/sec greater memory bandwidth than the GeForce GT 530, which means that the memory performance of the Radeon R7 250X is noticeably better than the GeForce GT 530.

The Radeon R7 250X has 640 Shader Processing Units and the GeForce GT 530 has 96. However, the actual shader performance of the Radeon R7 250X is 517 and the actual shader performance of the GeForce GT 530 is 134. The Radeon R7 250X having 383 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon R7 250X delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GT 530.

The Radeon R7 250X transistor size technology is 12 nm (nanometers) smaller than the GeForce GT 530. This means that the Radeon R7 250X is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GT 530.

The Radeon R7 250X requires 80 Watts to run and the GeForce GT 530 requires 50 Watts. We would recommend a PSU with at least 450 Watts for the Radeon R7 250X and a PSU with at least 300 Watts for the GeForce GT 530. The Radeon R7 250X requires 30 Watts more than the GeForce GT 530 to run. The difference is not significant enough for the Radeon R7 250X to have a noticeably larger impact on your yearly electricity bills than the GeForce GT 530.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed950 MHzvs700 MHz
Boost Clock-vs-
ArchitectureGCN 1.0 Cape Verde XTFermi GF108-300-A1
OC Potential Fair vs Good
Driver Support Good vs Poor
Release Date10 Feb 2014vs14 May 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
8.8
green tick vs
5.3
1600x900
6.6
green tick vs
3.8
1920x1080
5.1
green tick vs
2.5
2560x1440
3.4
green tick vs
1.9
3840x2160
2.2
green tick vs -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed1125 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR5vsDDR3
Memory Bandwidth72GB/secvs28.8GB/sec
L2 Cache 512 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units640vs96
Actual Shader Performance25%vs6%
Technology28nmvs40nm
Texture Mapping Units40vs16
Texture Rate38 GTexel/svs11.2 GTexel/s
Render Output Units16vs4
Pixel Rate15.2 GPixel/svs2.8 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs1
DVI Connections1vs1
HDMI Connections1vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power80 Wattsvs50 Watts
Recommended PSU450 Watts & 20 Ampsvs300 Watts & 22 Amps

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.4vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-4130 3.4GHzvsIntel Celeron G540 2.5GHz
Recommended RAM8 GBvs4 GB
Maximum Recommended Gaming Resolution1600x900vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon R7 250X is a fast-middle-class Graphics Card based on the Graphics Core Next architecture. It offers the Cape Verde XT GPU.
The Cape Verde XT Core is a GCN 1.1 GPU and was first seen on Radeon HD 7770 and then re-used in the OEM only Radeon HD 8760.
It offers 640 Shader Processing Units, 40 TMUs and 16 ROPs, on a 128-bits memory interface of fast GDDR5.
Radeon R7 250X comes clocked at 950MHz (though there might be some 1GHz versions) and has its operating memory clock set at 1125MHz. The rated TDP board is of 80W and the release price around $99.
This card should come in 1GB and 2GB versions, though both will offer the same performance.
Its performance has proven to be exactly like Radeon HD 7770 GHz Edition (if clocked at 1GHz) and thus this card is not suited for 1080p gaming but it can handle 720p with ease. The 950MHz versions will be around 3% slower.
Overview
GeForce GT 530 is an OEM only, middle-class Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108-300-A1 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 700MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.

Cooling Solution
The Cooling Solution consists of a Single-Fan.

Power Consumption
With a rated board TDP of 49W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
Gaming benchmarks put its performance around of a Radeon HD 5570, meaning it is much faster than Radeon HD 5450.

System Suggestions
We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 530.
Recommended CPU
Possible GPU Upgrades
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GPU Variants
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