Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 8610G GeForce GTS 260M
Cyberpunk 2077 1580% 1613%
Minecraft: Dungeons 1191% 1217%
Call of Duty Warzone 1123% 1147%
Grand Theft Auto VI 1769% 1806%
Assassins Creed: Valhalla 1580% 1613%
Valorant 20% 22%
Maneater 951% 972%
Phantasy Star Online 2 71% 75%
Doom Eternal 1146% 1170%
Mount and Blade 2: Bannerlord 1077% 1100%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 8610G are marginally better than the Nvidia GeForce GTS 260M.

The GeForce GTS 260M has a 17 MHz higher core clock speed and 8 more Texture Mapping Units than the Radeon HD 8610G. This results in the GeForce GTS 260M providing 4.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce GTS 260M has a 17 MHz higher core clock speed than the Radeon HD 8610G and the same number of Render Output Units. This results in the GeForce GTS 260M providing 0.1 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon HD 8610G was released over three years more recently than the GeForce GTS 260M, and so the Radeon HD 8610G is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GTS 260M when running the latest games.

The GeForce GTS 260M has 1024 MB video memory, but the Radeon HD 8610G does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Radeon HD 8610G has 384 Shader Processing Units and the GeForce GTS 260M has 96. However, the actual shader performance of the Radeon HD 8610G is 240 and the actual shader performance of the GeForce GTS 260M is 132. The Radeon HD 8610G having 108 better shader performance is not particularly notable, as altogether the GeForce GTS 260M performs better when taking into account other relevant data.

The Radeon HD 8610G transistor size technology is 8 nm (nanometers) smaller than the GeForce GTS 260M. This means that the Radeon HD 8610G is expected to run very slightly cooler and achieve higher clock frequencies than the GeForce GTS 260M. While they exhibit similar graphical performance, the Radeon HD 8610G should consume less power than the GeForce GTS 260M.

The Radeon HD 8610G requires 25 Watts to run and the GeForce GTS 260M requires 38 Watts. The GeForce GTS 260M requires 13 Watts more than the Radeon HD 8610G to run. The difference is not significant enough for the GeForce GTS 260M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 8610G.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed533 MHzvs550 MHz
Boost Clock626 MHzvs-
ArchitectureTerascale 3Tesla GT215-N10E-GS
OC Potential None vs Poor
Driver Support - vs Poor
Release Date23 May 2013vs01 Jun 2009
GPU LinkGD LinkGD Link

Resolution Performance

1366x768 - green tick vs green tick -
1600x900 - green tick vs green tick -
green tick vs -
2560x1440 - green tick vs green tick -
3840x2160 - green tick vs green tick -

GPU Memory

MemoryN/Avs1024 MB
Memory Speed667 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR5
Memory Bandwidth21.3GB/secvs57.6GB/sec
L2 Cache - vs green tick 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units384vs96
Actual Shader Performance12%vs6%
Texture Mapping Units24vs32
Texture Rate12.8 GTexel/svs17.6 GTexel/s
Render Output Units8vs8
Pixel Rate4.3 GPixel/svs4.4 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections-vs-

GPU Power Requirements

Max Power25 Wattsvs38 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs4.0
Open GL4.2vs3.3
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon HD 8610G is an integrated mobile GPU, first seen on the ultra low-voltage APU A10-5745M, based on the 32nm, Terascale 3 architecture.
It offer 384 Shader Processing Units, 24 TMUs and 8 ROPs, on a DDR3 memory interface of either a 128-bit bus width, if the laptop system RAM's is dual-channelled, or a 64-bit bus width, if not. The central units runs at 533MHz and goes up to 626MHz, in Turbo Mode. The memory clock can operate up to 667MHz, as the max memory supported by the CPU is DDR3-1333.
Its performance depends heavily on whether or not the memory is dual-channelled. Benchmarks put its performance on level with today's middle-class GPUs such as GeForce GT 540M-GeForce GT 630M or Radeon HD 7650M/7670M. Therefore, modern demanding games can be played with medium detail.
GeForce GTS 260M is a fast-middle-class GPU based on the second shader unified architecture.
It's based on the GT 215 Core and offers 96 Shader Processing Units, 32 TMUs and 8 ROPs on a 128-bit memory interface of fast GDDR5, although DDR3 is also supported. The central unit runs at 550MHz and the memory clock operates at up to 900MHz.
It's at heart a fast GeForce GTS 250M (+50MHz CC, 100MHz MC).
Today's modern demanding games can be played at medium settings smoothly, using a 720p resolution. Beware that DirectX 11 games aren't supported.
Recommended CPU
Possible GPU Upgrades
GPU Variants