Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Iris Graphics 5100 Mobile GeForce GT 550M 2GB
Cyberpunk 2077 1191% 1122%
Hitman 3 1580% 1489%
Assassins Creed: Valhalla 1081% 1017%
Resident Evil 8 1191% 1122%
FIFA 21 551% 516%
Grand Theft Auto VI 1717% 1619%
Call of Duty: Black Ops Cold War 1043% 981%
Genshin Impact 1191% 1122%
The Medium 1511% 1424%
Far Cry 6 1769% 1668%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are very slightly better than the Intel Iris Graphics 5100 Mobile.

The GT 550M has a 540 MHz higher core clock speed and 8 more Texture Mapping Units than the Graphics 5100. This results in the GT 550M providing 10.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 550M has a 540 MHz higher core clock speed than the Graphics 5100 and the same number of Render Output Units. This results in the GT 550M providing 2.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 5100 was released over a year more recently than the GT 550M, and so the Graphics 5100 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 550M.

The GT 550M has 2048 MB video memory, but the Graphics 5100 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Iris Graphics 5100 Mobile has 40 Shader Processing Units and the GeForce GT 550M 2GB has 96. However, the actual shader performance of the Graphics 5100 is 192 and the actual shader performance of the GT 550M is 142. The Graphics 5100 having 50 better shader performance is not particularly notable, as altogether the GT 550M performs better when taking into account other relevant data.

The Graphics 5100 transistor size technology is 18 nm (nanometers) smaller than the GT 550M. This means that the Graphics 5100 is expected to run slightly cooler and achieve higher clock frequencies than the GT 550M. While they exhibit similar graphical performance, the Graphics 5100 should consume less power than the GT 550M.

The Iris Graphics 5100 Mobile requires 28 Watts to run and the GeForce GT 550M 2GB requires 35 Watts. The GT 550M requires 7 Watts more than the Graphics 5100 to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the Graphics 5100.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed200 MHzvs740 MHz
Boost Clock1200 MHzvs-
ArchitectureHaswell GT3Fermi GF108
OC Potential None vs Poor
Driver Support Ok vs Poor
Release Date29 Apr 2013vs06 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
5.3
1600x900
3.7
vs green tick
3.9
1920x1080
2.5
vs green tick
2.6
2560x1440
1.9
green tick vs green tick
1.9
3840x2160
1.3
green tick vs -

GPU Memory

MemoryN/Avs2048 MB
Memory Speed800 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth25.6GB/secvs28.8GB/sec
L2 Cache 512 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units40vs96
Actual Shader Performance9%vs7%
Technology22nmvs40nm
Texture Mapping Units8vs16
Texture Rate1.6 GTexel/svs11.8 GTexel/s
Render Output Units4vs4
Pixel Rate0.8 GPixel/svs3 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power28 Wattsvs35 Watts
Recommended PSU--

GPU Features

DirectX11.1vs12.0
Shader Model5.0vs5.0
Open GL4.0vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core i3-2330M 2.2GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel Iris Graphics 5100 Mobile are Integrated Graphics in some of Intel's ULV Haswell Processors.

Architecture
The Haswell GT3 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT3 which offers 40 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1200MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
The Most Powerful Variant Offers Performance slightly above a dedicated GeForce GT 540M.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.

System Suggestions
We recommend 4GB of RAM for a system with Intel Iris Graphics 5100 Mobile.
Overview
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-