Recommended System Requirements | ||
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Game | Radeon 9600 PRO | Radeon HD 4290 |
Cyberpunk 2077 | 4039% | 4297% |
Hitman 3 | 5285% | 5620% |
Assassins Creed: Valhalla | 3686% | 3921% |
Resident Evil 8 | 4039% | 4297% |
FIFA 21 | 1988% | 2118% |
Grand Theft Auto VI | 5724% | 6087% |
Call of Duty: Black Ops Cold War | 3563% | 3791% |
The Medium | 5065% | 5386% |
Genshin Impact | 4039% | 4297% |
Far Cry 6 | 5889% | 6262% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon 9600 PRO are very slightly better than the AMD Radeon HD 4290.
The Radeon HD 4290 has a 300 MHz higher core clock speed and the same number of Texture Mapping Units as the Radeon 9600 PRO. This results in the Radeon HD 4290 providing 1.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since the Radeon HD 4290 supports up to DirectX 10.1.
The Radeon HD 4290 has a 300 MHz higher core clock speed than the Radeon 9600 PRO and the same number of Render Output Units. This results in the Radeon HD 4290 providing 1.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 4290 was released over three years more recently than the Radeon 9600 PRO, and so the Radeon HD 4290 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon 9600 PRO when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon 9600 PRO and the Radeon HD 4290 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Radeon 9600 PRO has 4.8 GB/sec greater memory bandwidth than the Radeon HD 4290, which means that the memory performance of the Radeon 9600 PRO is marginally better than the Radeon HD 4290.
The Radeon 9600 PRO has 4 Shader Processing Units and the Radeon HD 4290 has 40. However, the actual shader performance of the Radeon 9600 PRO is 1 and the actual shader performance of the Radeon HD 4290 is 18. The Radeon HD 4290 having 17 better shader performance is not particularly notable, as altogether the Radeon 9600 PRO performs better when taking into account other relevant data.
The Radeon HD 4290 transistor size technology is 75 nm (nanometers) smaller than the Radeon 9600 PRO. This means that the Radeon HD 4290 is expected to run massively cooler and achieve higher clock frequencies than the Radeon 9600 PRO. While they exhibit similar graphical performance, the Radeon HD 4290 should consume less power than the Radeon 9600 PRO.
The Radeon 9600 PRO requires 18 Watts to run but there is no entry for the Radeon HD 4290. We would recommend a PSU with at least 300 Watts for the Radeon 9600 PRO.
Core Speed | 400 MHz | vs | ![]() | 700 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | RV360 | RS880D | |||
OC Potential | Poor |
![]() |
vs | None | |
Driver Support | - | vs | - | ||
Release Date | 01 Oct 2003 | vs | ![]() | 01 Mar 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 128 MB | ![]() | vs | ![]() | N/A |
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Memory Speed | 300 MHz | ![]() | vs | - | |
Memory Bus | 128 Bit | ![]() | vs | 32 Bit | |
Memory Type | DDR | vs | ![]() | DDR2 | |
Memory Bandwidth | 4.8GB/sec | ![]() | vs | - | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | vs | ![]() | 40 | |
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Actual Shader Performance | 0% | vs | ![]() | 1% | |
Technology | 130nm | vs | ![]() | 55nm | |
Texture Mapping Units | 4 | ![]() | vs | ![]() | 4 |
Texture Rate | 1.6 GTexel/s | vs | ![]() | 2.8 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 1.6 GPixel/s | vs | ![]() | 2.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2048x1536 | ![]() | vs | - | |
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VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 18 Watts | - | |||
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Recommended PSU | 300 Watts | - |
DirectX | 9.0 | vs | ![]() | 10.1 | |
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Shader Model | 2.0 | vs | ![]() | 4.1 | |
Open GL | 2.0 | vs | ![]() | 3.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | 2 GB | - | |||
Maximum Recommended Gaming Resolution | 800x600 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Radeon 9600 PRO is a directX 9 capable card based on the RV300 architecture. Based on the RV360 Core, it equips 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit memory of DDR. While the central unit runs at 400MHz, the memory clock operates 300MHz. It's still not suited for a 720p resolution, as its memory size is still limited and memory bandwidth is very reduced. | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |