Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game Intel GMA 3650 GeForce 9500M
Cyberpunk 2077 13040% 6875%
Assassins Creed: Valhalla 11917% 6280%
Call of Duty: Black Ops Cold War 11528% 6073%
FIFA 21 6528% 3419%
Microsoft Flight Simulator 11528% 6073%
Watch Dogs Legion 12574% 6628%
World of Warcraft: Shadowlands 18737% 9900%
Grand Theft Auto VI 18388% 9715%
Genshin Impact 13040% 6875%
Horizon: Zero Dawn 12342% 6505%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 9500M are significantly better than the Intel GMA 3650.

The GeForce 9500M has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.

The GMA 3650 was released over three years more recently than the GeForce 9500M, and so the GMA 3650 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 9500M when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GMA 3650 and the GeForce 9500M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GMA 3650 has 8.5 GB/sec greater memory bandwidth than the GeForce 9500M, which means that the memory performance of the GMA 3650 is marginally better than the GeForce 9500M.

The GMA 3650 has 4 Shader Processing Units but the GeForce 9500M does not have an entry, so the two GPUs cannot be reliably compared in this area.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed640 MHzvs-
Boost Clock-vs-
ArchitecturePowerVR SGX 545-
OC Potential None vs -
Driver Support - vs -
Release Date01 Nov 2011vs02 Jan 2008
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs-
Memory Speed533 MHzvs-
Memory Bus64 Bitvs-
Memory TypeDDR3vs-
Memory Bandwidth8.5GB/secvs-
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units4vs-
Actual Shader Performance0%vs-
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

DirectX9.0cvs10
Shader Model3.0vs4.0
Open GL3.0vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Atom N2800 1.86GHz-
Recommended RAM2 GB-
Maximum Recommended Gaming Resolution800x600-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel GMA 3650 is a mobile GFX integrated on Atom's high-end CedarView based CPUs.
It's based on the 32nm PowerVR architecture and offers 4 Pixel Shaders, 2 TMUs and 2 ROPs. The central unit runs at 640MHz. The memory clock will operate at up to 533MHz (max memory speed supported by the CPU).
It should only be compatible with DirectX 10 & 11 via software as it's not based in a Shader unified architecture.
It performs just a tad bit better than GMA 3600 and none of today's modern demanding games are playable and even modest games will be trouble for this GPU. Its performance is surprisingly below AMD's and NVIDIA's 2008 entry-level/motherboard GPUs.
Also known as GeForce 9500M GE
It had previously been thought that NVIDIA had decided to drop the G and NV nomenclature for a D (for Desktop) nomenclature on their processors. Following the D is the generation number and the target market indicator. NVIDIA's official designations for target markets include Mainstream, Performance, and Enthusiast. For example, the D9E indicates a 9th generation Desktop GeForce video card for the Enthusiast market[1]. However, NVIDIA has actually forked their codenames into those of graphics processors, and those of graphics cards. The GPU cores have kept the prefix 'G' and future versions will include the prefix 'GT'; whereas the actual cards are now codenamed as D, generation number and target market.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-