Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Radeon X1650 GT GeForce 6800 XT
Cyberpunk 2077 2480% 3398%
Assassins Creed: Valhalla 2260% 3100%
Call of Duty: Black Ops Cold War 2183% 2996%
FIFA 21 1201% 1665%
Watch Dogs Legion 2389% 3275%
Microsoft Flight Simulator 2183% 2996%
World of Warcraft: Shadowlands 3599% 4915%
Grand Theft Auto VI 3530% 4823%
Godfall 4089% 5581%
Genshin Impact 2480% 3398%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1650 GT are significantly better than the Nvidia GeForce 6800 XT.

The Radeon X1650 GT was released over a year more recently than the GeForce 6800 XT, and so the Radeon X1650 GT is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce 6800 XT.

The GeForce 6800 XT has 128 MB more video memory than the Radeon X1650 GT, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the Radeon X1650 GT has superior memory performance.

The Radeon X1650 GT has 1.6 GB/sec greater memory bandwidth than the GeForce 6800 XT, which means that the memory performance of the Radeon X1650 GT is marginally better than the GeForce 6800 XT.

The Radeon X1650 GT has 24 Shader Processing Units and the GeForce 6800 XT has 12. However, the actual shader performance of the Radeon X1650 GT is 6 and the actual shader performance of the GeForce 6800 XT is 4. The Radeon X1650 GT having 2 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon X1650 GT delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 6800 XT.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed400 MHzvs337 MHz
Boost Clock-vs-
OC Potential Fair vs -
Driver Support - vs -
Release Date01 May 2007vs02 Jan 2005
GPU LinkGD LinkGD Link

GPU Memory

Memory128 MBvs256 MB
Memory Speed400 MHzvs350 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeGDDR3vsDDR
Memory Bandwidth12.8GB/secvs11.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units24vs12
Actual Shader Performance0%vs0%
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections1vs0
DVI Connections1vs2
HDMI Connections0vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

Shader Model3.0vs3.0
Open GL2.0vs1.5
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon X1650 GT is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV560 Core and offers 12 Pixel Shaders, 8 TMUs and 8 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 400MHz and the memory clock operates at up to 400MHz.
It's expected to perform better than Radeon X1600 GPUs but the limited frame buffer might become a bottleneck in some of today's modern games and so it's not suited for them.
Some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
The groundbreaking new NVIDIA GeForce 6800 graphics processing units (GPUs) and their revolutionary technologies power worlds where reality and fantasy meet; worlds in which new standards are set for visual realism and quality, performance, and video functionality. The GeForce 6800 GPUs deliver powerful, elegant graphics to drench your senses, immersing you in unparalleled worlds of visual effects for the ultimate PC experience.
Recommended CPU
Possible GPU Upgrades
GPU Variants