Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game Radeon X1650 GT Radeon HD 8740 (OEM)
Cyberpunk 2077 2480% 414%
Assassins Creed: Valhalla 2260% 370%
Call of Duty: Black Ops Cold War 2183% 355%
FIFA 21 1201% 159%
Microsoft Flight Simulator 2183% 355%
Watch Dogs Legion 2389% 395%
World of Warcraft: Shadowlands 3599% 636%
Grand Theft Auto VI 3530% 623%
Genshin Impact 2480% 414%
Horizon: Zero Dawn 2343% 386%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 8740 (OEM) are massively better than the AMD Radeon X1650 GT.

The HD 8740 was released over three years more recently than the Radeon X1650 GT, and so the HD 8740 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon X1650 GT when running the latest games.

The HD 8740 has 1920 MB more video memory than the Radeon X1650 GT, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the HD 8740 also has superior memory performance overall.

The HD 8740 has 59.2 GB/sec greater memory bandwidth than the Radeon X1650 GT, which means that the memory performance of the HD 8740 is much better than the Radeon X1650 GT.

The Radeon X1650 GT has 24 Shader Processing Units and the Radeon HD 8740 (OEM) has 512. However, the actual shader performance of the Radeon X1650 GT is 6 and the actual shader performance of the HD 8740 is 348. The HD 8740 having 342 better shader performance and an altogether better performance when taking into account other relevant data means that the HD 8740 delivers a massively smoother and more efficient experience when processing graphical data than the Radeon X1650 GT.

The Radeon HD 8740 (OEM) requires 55 Watts to run but there is no entry for the Radeon X1650 GT. We would recommend a PSU with at least 400 Watts for the HD 8740, but we do not have a recommended PSU wattage for the Radeon X1650 GT.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed400 MHzvs800 MHz
Boost Clock-vs-
ArchitectureRV560GCN 1.0 Cape Verde PRO
OC Potential Fair vs Good
Driver Support - vs Good
Release Date01 May 2007vs05 Sep 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900 - vs green tick
5.6
1920x1080 - vs green tick
4.6
2560x1440 - vs green tick
3
3840x2160 - vs green tick
2.1

GPU Memory

Memory128 MBvs2048 MB
Memory Speed400 MHzvs1125 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR3vsGDDR5
Memory Bandwidth12.8GB/secvs72GB/sec
L2 Cache - vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units24vs512
Actual Shader Performance0%vs17%
Technology-vs28nm
Texture Mapping Units-vs32
Texture Rate-vs25.6 GTexel/s
Render Output Units-vs16
Pixel Rate-vs12.8 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs4096x2160
VGA Connections1vs0
DVI Connections1vs1
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-55 Watts
Recommended PSU-400 Watts & 27 Amps

GPU Features

DirectX9.0cvs12.0
Shader Model3.0vs5.0
Open GL2.0vs4.4
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core i3-3210 3.2GHz
Recommended RAM-8 GB
Maximum Recommended Gaming Resolution-1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon X1650 GT is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV560 Core and offers 12 Pixel Shaders, 8 TMUs and 8 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 400MHz and the memory clock operates at up to 400MHz.
It's expected to perform better than Radeon X1600 GPUs but the limited frame buffer might become a bottleneck in some of today's modern games and so it's not suited for them.
Some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Overview
Radeon HD 8740 (OEM) is an OEM Only, Fast-Middle-Class Graphics Card based on the First Revision of the Graphics Core Next (GCN) Architecture.

Architecture
The GCN Architecture succeeds the 40nm Terascale Architecture. In addition to being produced with a 28nm Technology, the GCN Architecture adds other Technologies that allow for energy efficiency. For example, ZeroCore Power, a long idle power saving technology, allows the Graphics Cards to shut down by itself when the Monitor is turned off.
GCN also adds Improved Anisotropic Filtering, DirectX 11 Tessellation and the Partially Resident Textures (PRT) Technology, which enables future games to utilize ultra-high resolution textures with the same performance as today's small and often repetitive textures.

GPU
It equips a GPU Codenamed Cape Verde PRO which has 8 Compute Units activated and thus offers 512 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is clocked at 800MHz.

Memory
The GPU accesses a 1GB frame buffer of fast GDDR5, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1125MHz.

Power Consumption
With a rated board TDP of 55W, it requires at least a 400W PSU and relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
Radeon HD 8740 (OEM) is a Direct Rebrand of Radeon HD 7750 and performs exactly like it.

System Suggestions
Radeon HD 8740 (OEM) is best suited for resolutions up to and including 1600x900. We recommend a Decent Processor (Intel Core i3 Quad Core/AMD FX Quad Core) and 8GB of RAM for Optimal Performance.
Recommended CPU
-
Possible GPU Upgrades
-
GPU Variants
-
-